
After noticing bone-chilling similarities to an episode of Fears to Fathom, Tessa and Marcus decide to share their own experience. Scratch Creek is an exclusively online co-op experience.
Most likely between $620K and $1.8M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $4.36 on Steam · Ukraine (−45%). Compare 15 prices in 15 markets →
Reviews
Themes across 1867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GOOD
Leider mussten wir es wieder zurück geben, weil es bei der kriseligen Grafik unspielbar war, trotz sehr guter PCs! Wenn sich da was ändert, würden wir es gerne nochmal probieren. So kann ich es leider nicht empfehlen.
👍
фу
Великая на4бка на деньги от разрабов, буквально час дроч4ться от невидимых стен и реганья звука ненужного тут абсолютно. 0/10 это играть можно только за бесплатно.
me infarte 4 veces, muy bueno, que no se repita
while i had fun playing the game, it was more actually because of the person i was playing with: 1. the two handed lifting mechanic is introduced, used 3 times, and then never used again 2. the car feels awful to control, especially later on when you're as slow as a snail and everything sucks 2a. forcing progression/limits through stopping the car almost entirely even if it's on and revving is an awful way to convey that and it's thought of more like a bug than an intentional feature 3. the highway sections with multiple other drivers made the game stutter commonly for seemingly no reason, with it not happening at any other time in the game 4. what's the point of voice acted dialogue between both characters if you're adding proximity chat? 4a. there's a point in the game where marcus says "i think i will not tell tessa what i went through!" and while you could play along it's so much easier to just say what's going on (& then marcus tells tessa anyway) 4b. the phone is absolutely busted and there's literally only one point in the game where your signal goes out and it doesn't mean literally anything 5. many people have said this, but the latter half of the game with the chase sequences and singular stealth section (for some god forsaken reason) is so bland and boring 5a. having to repeat the same thing over and over again late into the night because there's no real direction just sucks gameplay wise and it really doesn't feel like something that should be in a multiplayer game 6. the story was pretty whatever, the part where marcus is like "Ok.. I shouldve said this earlier.., I love you!" takes way too long and it's once again another thing you have to sit through
los jumpcares van a la velocidad de la luz xd
absolute cinema, continue to grow plz
best game ever, kept mogging my friend the entire game as marcus