
They have been gone for millions of years, and have returned to reclaim our home! Make your way to emergency bunkers to survive, while avoiding these dangerous creatures, who will find you if you don't move quick!
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About

Fear of Reptiles is a Dinosaur Horror game that brings dinosaurs into our world. Experience being hunted by dinosaurs that will hunt you down by using multiple senses like sight, hearing, and smell. No where is safe as the longer you stick around, the more likely it will find you, so complete your mission quickly, and GET OUT.
Dense fog covers the night, reducing your vision and allowing these creatures to see you, before you see them.
When prehistoric predators return to our world, your mission is to survive. In this stealth horror experience, you’ll navigate a world overrun by ruthless dinosaurs, desperate to find shelter in emergency bunkers. In order to survive, you must:
Stay Quiet and don't make a sound as creatures lurking in the night can hear you and will hunt you down.
Outsmart your obstacles by causing distractions to form new paths Use objects you can find like rocks to throw to lure creatures of the night.
Hide when they get too close, tuck under small spaces and hope they don't find you.
Manage your power supply to navigate your way through different environments, each with their own challenges!
Deadly Dinosaurs that will chase you down, with no mercy
Stalker AI that hunts you down using multiple senses.
First Person Stealth limiting your vision, so you have to use your other senses to escape
Power Puzzle Management used to navigate through unique environments
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Entretenido me gusta
your dino i see like a chicken
Really good game, haven't beaten yet though.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 28 reviews with recorded playtime.
Doesn't run great and is very buggy. I got hard stuck at multiple points and had to restart. Dropped items can just go through the floor so if you drop the lasagna in the beginning you're stuck. Also accidentally went out of bounds on multiple occasions in the hiking trail area and the entrance to the construction area and sometime I got stuck out of bounds forcing me to reset all the way to menu because there is no reset to last checkpoint option. Cool concept but the demo is unplayable. This needs a lot of polishing.
What it lacks in originality it makes up for in game feel. Dragging doors and such open feels great, as it usually does like in Amnesia or The Classrooms, abut all the controls in general are smooth and while they aren't fully rebindable yet, I hear they're looking into it. There's an overall level of polish it seems to lack, at least for now, things like voice lines waiting a bit too long before triggering the next line, or the velociraptor's feathers giving off a sort of glow, or the lamp posts not really illuminating the way lamp posts are supposed to. While I can see and feel the large amount of work and passion that's already been put into the game, I think there's still a large well of untapped potential that this game can capitalize on to become much better than it already is. The only real negative aspect that I think needs to be looked into is how the player interacts with invisible walls and such. You can bypass the gate at the end of the Velociraptor's area by walking up an invisible hill to the left of the gate, then shimmying along the fence until you get past the shipping containers, and idk how much of the Utahraptor's section I missed out on by popping over a section using a tilted pipe nearby. With how easy they are to find, I initially figured that it was for testing purposes, like bypassing parts of the game to see how changes in the later sections work, and if that's the case then disregard, but on the off chance it wasn't intentional, I figured I should mention it.
I love the concept of dinosaurs horror, I believe there a lot of potential in future chapters! My only complaint is the fuse near the shack, the fuse itself is just in a random spot out in the field. With the threat of the velociraptors the fuse is a little difficult to find, other than that the puzzles were pretty straight forward and overall enjoyable.
Pretty well done. It got confusing as to where to go at a few points, but good atmosphere. I look forward to seeing where this project goes.
虽然是免费滴,但是。。。能不能加个字幕。。。 另外,,,保险丝找不到。。密码房的密码也看不到
免费 有成就 没中文 惧鳄之恐:第一章 游戏简介 《惧鳄之恐》是一款恐龙题材恐怖游戏,史前恐龙闯入了现实世界。你将遭遇恐龙的连环狩猎,它们依靠视觉、听觉、嗅觉多重感官追踪玩家。没有绝对安全之地,停留越久被发现的概率越高,尽快完成任务、逃离险境。 浓雾笼罩夜幕,视野被严重受限,怪兽总能先一步发现你。 故事背景 当史前掠食者重返人间,你的唯一目标就是活下去。在这款潜行恐怖作品中,你将穿行在被凶残恐龙占据的世界,竭力寻找应急避难掩体以求自保。 生存法则: 保持安静、避免出声,暗处潜藏的怪物会闻声而来并对你展开追捕。 制造干扰声开辟逃生路线,利用石块等可拾取物品投掷,引开暗夜猛兽。 危险逼近时及时躲藏,藏身狭小缝隙,祈祷不被发现。 游戏特色 管控电力供给,穿梭在各具挑战的多样场景之中! 无情致命的恐龙,对你穷追不舍、毫不留情。 核心玩法 追踪者 AI:依靠多重感官全方位狩猎玩家 第一人称潜行:视野受限,必须凭借其他感官寻找逃生出路 电力解谜机制:依靠管控电力,探索特色场景、推进流程
This game needs a lot of work opening the doors with mouse movement controls is frustrating. I get that it's more immersive but it's a complete failure in this game. Fix that control and you might actually have something that is fun to play. 3/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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