
An atmospheric first-person psychological horror game where you explore the secret place your father hid from the family, uncover lost spirits and buried clues, and survive the growing terror lurking within its walls.
Modeled estimate, not a reported figure. How we estimate →
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About
Father's Heritage is a first-person psychological horror game about returning to the house of a missing father and uncovering the disturbing traces he left behind.
You came back looking for answers. The house is silent, but it does not feel empty. Notes, locked rooms, strange symbols, distorted memories, and something moving in the dark slowly reveal a story of obsession, fear, and family trauma.
This is not a game about fighting monsters. It is about surviving the atmosphere, listening carefully, exploring dangerous spaces, and understanding what really happened inside the house.
Features:
• First-person psychological horror experience
• Dark, oppressive atmosphere inspired by family secrets and personal trauma
• Exploration of a mysterious house and maze-like locations
• Notes and environmental storytelling
• Flashlight-based exploration
• Encounters with disturbing entities
• Safe-room moments where the player can escape immediate danger
• Tension built through silence, sound, and the feeling of being watched
The deeper you go, the more the house begins to feel less like a place — and more like a mind that has gone rotten.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
ツイキャスにて配信させてもらいました。 アーカイブはないのでリンクは貼りません。 正直、面白いか面白くないかで言ったら面白くないです。 まず、初めの方に出てくるパスワードですが、なんとか解けましたがほぼヒントはないです。 その後、迷路を歩かされますが、自分が迷路苦手なのもありますが、本当に訳わからんです。 ゲームにはセーブがないためスタックすると初めからになります。 また、迷路では途中一応のセーブポイントがあり、死んでもその時点の進捗からスタートできますが、メインメニューに戻ると全てリセットされ、始めからになるためゲームを始めたら最後までやり切るしかないです。 まだクリアできていないので、いつかまたチャレンジしますが、おすすめはしません。
AI slop game. The assets seem like AI garbage, there are no legitimate hints for finding the password the gameplay itself feel very bland. Hope I'm right about it being AI slop otherwise I just shat on the devs ability to make games..
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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