Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
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Gameplay: https://youtu.be/dPJy14aBI-k I hate this stupid spaceship with all my heart, it's so impossible to control, and it tips over at a whim!!! Okay but on a serious note this is a really good game, it's hard, sometimes ludicrously so, but it's fair and with enough persistence you'll get through it and feel like a champion... not that i have yet.... some day soon. My only criticism is that i don't think lives are a good idea, it's frustrating enough and losing all your lives and having to get back to the same point is crushing. That's subjective though, the lives do add to the difficulty so if that's what you're looking for then they're perfect.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Hot garbage. If I paid for this I'd want my money back. As it is, after playing for an hour, I can say that this was an awful experience. I wanted to like this, but that's where they get ya. It manipulates you with the music and simplistic design. But after dozens of attempts to get to every single checkpoint I realized something. This isn't a "difficult" game. It's random. The controls are not consistent. They're frustrating only because nothing reacts the same way every time. I'm baffled at the praise this is getting. After bouncing off walls and swinging around like I was tied to a rope I realized this wasn't fun. I wanted it to be, but it was a waste of time. I want the hour I spent playing this back.
Another game that could be interesting but decided to be frustrating on purpose instead. The ship is designed to get stuck and capsize. Understeer/oversteer for a nanometer -> capsize -> restart Underthrust/overthrust for the slightest bit -> capsize -> restart. If you even dare touch any surface besides the checkpoint it's game over and you have to start again. Also the environments go from being kinda nice looking at the beginning to just boring straight lines after like 10 minutes. Would not recommend.
Now being an Indian and getting scold by parents for playing games is nowadays very casual but what can i say when you are making such an addictive game play this game challenges you very much too the point that you cant put your keyboard down.There are very few made in India games that are good and this probably one of them and awesome thing about this in the greedy world is that it is completely free to play definitely check this out you wont regret absolutely loved this.Please help our Indian game developers so that they can too stand tall in this global gaming industry!
Bu kadar bağımlılık yaratan bir oyun oynarken bu oyun sizi de klavyenizi bırakamayacağınız bir noktaya kadar zorluyor ne diyebilirim. Oynamanın tamamen ücretsiz olması, kesinlikle bunu kontrol edin, kesinlikle pişman olmayacaksınız, bunu kesinlikle sevdiniz.
Amazing Game It's better and harder than Getting over it
Great game, gonna take a while to complete it XD This spaceship will have you thinking you have the game mastered and then it throws something at you to prove you wrong haha
Gra Która Ćwiczy Psychę ^^ Musisz stateczkiem Uciec z Planety Czyli Sterujesz WSAD Albo Strzałkami i musisz przejść coraz wyzej albo niżej I sie nie wywalić Jezeli Sie wywalisz przed kolejnym checkpointem wrócisz do poprzedniego Więc Powodzenia Polecam ^^
Take it slow and forget about hard mode, that doesn't even exist-- ignore it. Easy mode is the nightmare hard mode. Hard mode is the--' practice this like the dedication of a speedrunner' mode. I'm curious to see the video of people who do beat this. I could see this being the next 'getting over it' challenge. I found WADS to be easier than the arrow keys. Haven't beaten it yet but probably will later.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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