
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world. Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 362.2/day in the week to Jul 16 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into this Slow-Life RPG where you can freely switch between 14 unique jobs, so called "Lives," and enjoy a carefree life in a fantasy world.
Fish, cook, shape the island to your liking, or team up with friends to battle monsters across the vast world.It's up to you to choose what kind of Life you'll live!
■A Dragon Guides You to a Mysterious Island
You are an adventurer who sets sail with the archaeologist Edward and his team.
Following the light emanating from a dragon's fossil, you discover an uncharted, deserted island.
A vast abyss, a dragon made of bone, and a girl's message that begs you to save the world...
Travel between the island that thrived 1,000 years ago and the present-day island to unravel the mystery of its downfall!
■14 Unique Lives to Make Yours Brighter
In this world, a "Life" is the equivalent of a job.
Each has its own characteristics and provides various ways to enjoy yourself.
Collect ingredients or materials with Gathering Lives, create weapons or cook dishes with Crafting Lives, or fight monsters with Combat Lives. You can switch between any Life at any time, creating a life that's uniquely yours.
■Shape the Island! Create Your Town!
Use Lives to gather materials and restore the island to its former glory!
Not only can you place houses and objects, but you can also alter the landscape and draw rivers and roads to create a truly unique island.
Expand your house, place some furniture, and decorate the interior however you like!
■Embark on an Open-World Adventure!
Freely explore the largest continent in the series!
Climb ledges, swim across rivers and lakes, or ride on mounts - With these new actions you can explore the world without limits!
■Endless Fun with Multiplayer!
Enjoy multiplayer with up to 4 players!
Invite friends to your island, explore dungeons, or find your own ways to have fun together!
If you have two controllers, you can also use the 2 Player Family Co-op feature where one player can join the adventure as your travel companion without needing to connect online!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 13.6Kreviews | 91% | — | $20.9M |
| $69.99 | 4.1Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es wird sehr schnell repetetiv und eintönig. Leveln der Berufe ist nach einiger Zeit wirklich anstrengend und ich musste mich zwingen dran zu bleiben. Die Geschichte ist leider auch sehr eintönig. Edward ist der schlimmste Charakter den ich seit langem in einem Videospiel gesehen habe.
慕名购买,但整体略显无聊,玩法属于简单枯燥。 说实话可能因为NS游戏确实太少,游戏登录NS平台后评价虚高严重,该游戏更适合出门时无聊拿着掌机玩玩打发时间。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $59.99 |
| 468ratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice little Game to play here and there, though there is lots of content, the story does feel rather lacking and the characters empty, unlike the first Game on 3ds. Still the first 100hrs there pretty enjoyable, but at some point it got rather, well, boring and less to do once your lives are getting to the hero status. Wish there was more on the story and characters, like the first Fantasy Life had lots of character development on the imprtant NPCs and the Story wasnt the greatest but it was still pretty sweet and at least a bit more memorable. I was hoping for more stuff going on on the original Reveria rather than some ancient Island stuff that didnt interest me as much tbh. Overall I do like it, but personally I wish they put more thought into other stuff as well.
Bought it to play with a friend on the other side of the globe and not regretting any sec of it. it's like a mix of dragon quest builders and animal crossing, very cute and peaceful game. The gacha tree is easier with a friend.
The perfect Steamdeck game for someone with ADHD, even if this game absolutely chugs the battery. First hour - okay this is a cutesy little game about someone who went through a portal to a fantasy land. Second hour - okay so its like an MMO with about 15 different jobs, resource gathering, combat and crafting. Third hour - okay so you can flick between the two worlds, neato Fifth hour - wait there's a third world? Tenth hour - where did those last five hours go? I don't know but at least i chopped down every tree i can find. Fifteenth hour - wait there's more islands? And a dream land? And a procedurally generated dungeon inside of a tree that takes you through time? How many more mechanics can they find into this? Twentieth hour - i cant believe i forgot about the island planning mechanic, gathering villages, building houses, farming, generating currency. And so on. If anything there's too much to do in this game, and my ADHD brain wants to do everything
30時間プレイ、ストーリークリア、2ライフマスターしたのでレビュー。 過去作は無印、リンクをプレイ済み。 待望のファンタジーライフ続編。 中学生のころ弟と死ぬほどハマっていたが、あれから10年近くたった今も面白い。 戦闘、採取、製作を繰り返す、各々好きなことができるスローライフな世界が広がっている。 ストーリーについては触れないが、大本が3DSのゲームだったこともあり、対象年齢は低め。どちらかというとこのゲームはストーリーよりもやりこみを楽しむゲームなのであまり関係ない。 戦闘ライフは旧作からの4種類(王国兵士、傭兵、魔法使い、狩人)で、各ライフに対応した武器を扱うことができる。私は専ら両手剣を扱う傭兵でプレイしているが、旧作の4・5コンボ目のようにタイミング押しが要らなくなったのは遊びやすさを感じた。タメ攻撃の火力が高いので隙に差し込む昔のモンハンのような立ち回りが楽しい。 採取ライフは旧作からの3種(採掘士、木こり、釣り人)に加え、新たに農家が追加。フィールド上の畑の他、拠点で育てた野菜を収穫し自給自足することが可能。旧作からのライフは大体旧作同様の操作感で既プレイならすぐ馴染めると思われる。 製作ライフは旧作からの5種(鍛冶屋、大工、裁縫士、錬金術師、料理人)に加え、新たに芸術家が追加。主に拠点に置くオブジェやマイハウスの壁・床等、装飾関連品を作ることができる。ミニゲームはタイミング押しが無くなった代わりに一部がスティック回転に変更されている。ステータスを持ってエクセレントをだしまくることで購入品より高性能な装備を作ることができる。 新要素として、各エリアのランクを上げながら探索するフリーマップ「バカデッカーナ大陸」があり、クリア後のエンドコンテンツとなっている(後述のタマゲモノ集め・ラスダン直前以外はほとんどやらなくてOK)。 ここでは旧作における各ライフの関連キャラクター、ストーリーに関連していたキャラクターが物体に変化した「タマゲモノ」として各地に点在しており、これを取得・開放することで冒険が有利になる仲間が増えるというシステム。ストーリー上でも集める必要はあるが、数はそれほど多くない。旧作に出ていた主要なキャラ(アウラ、オデオン、ルーザ、オリビア等)も登場するので既プレイヤーは乞うご期待。 他にもランダム生成ダンジョンを探索する「ガチャダン」、アップデートで追加されたローグライク要素等ボリューム満点。まだまだ遊びきれていないどころか全ライフ最高ランクのえいゆうまで育っていないのでまだまだ楽しめそう。 思い出補正がかなり強いので手放しにおすすめするのもどうかと思うが、スローライフゲーとしてもアクションゲームとしても作業ゲームとしても面白いゲームなので、興味があったら是非手に取っていただきたい。 ただし、戦闘・製作・採取が一人で完結する前提のゲームのため、例えば木こりだけをやって遊ぶみたいなことは厳しい。木こりのためには斧を作るために大工になり、金属集めと加工で採掘士、鍛冶屋、そもそも大木の場所まで戦闘ライフでないと戦えない...等々連鎖的に必要になるため、最終的にすべてのライフを触ることになる。その点には注意。
Non a l'ia, franchement c'était des boss avant que cette saloperie d'ia s'injecte dans leur travail.
[h1]完全就是刷子游戏。[/h1] 子供向剧情,优点是画面可爱,可收集的配方非常多,适合没有功利心每天碎片化时间玩一会的人。 买之前有所耳闻非常肝,但这个肝的过程极其无聊枯燥,即使用PC小科技都难以坚持的程度,再加上制造动画不能跳过,打造高品质的也不能开自动,令人心烦。 职业乍一看很多,实际上内容非常少,就战斗职业区分大一点,剩下的采集制作类都是换汤不换药的。 实际上过完主线就可以卸载了,因为后面的东西都是换皮的,纯靠玩家硬刷材料堆砌游玩时间,最后我唯一的执念可能就是想刷出更好看的外观和家具配方,但已经体验不到乐趣了遂放弃。 感觉最多值98,考虑到定价和内容量,实在是无法给出好评。
[h2] 我的时间也被你给偷走了 [/h2] 对小孩来说显得幼稚的剧情,对于大孩子就刚刚好 战斗和生活职业设计都是轻度玩法,但是十几个职业加起来就组成了一个大字 [h3] 肝 [/h3];而且每个职业都是环环相扣的,生产职业的素材需要采集和战斗职业提供,而高等级的采集和战斗玩法又必需高级生产职业产出的装备作为支撑,这就是说你想玩得舒服就所有职业都得肝,不过反过来说,高等级的职业也能够更高效的产出资源给低级职业升级,这一整套密切相关联的职业玩法带来的就是前中期非常爽快的刷刷刷体验,在主线通关前,或者说全职业在达成职业大师等级之前的过程我都刷得非常开心,大量新内容还有探索收获都给我带来十足的正反馈 然而主线结束后开始大量重复刷迷宫树和无垠大陆的体验就开始变得无聊了,虽然主线之后可以通过石板解锁大量新图纸,但是整体终局玩法就固定变成了往返各个boss点来刷取材料还有重复刷迷宫树获取限定材料,另加的肉鸽玩法算是一点刷刷刷中途的小调剂但是缓解不了大量重复刷取带来的无聊体验 野房联机几次的游玩体验还不错,组队刷也能降低部分肝度,不过我没固定搭子只能去野队蹭,如果提前能拉上朋友一起入坑刷刷刷那还是相当美好的 以上内容都是基于单人游戏的体验得出的,我相信多人一起玩肯定能舒服很多 (,虽然玩到现在略显无聊了,但是前面大半时间刷得超级开心,搓装备也很上头,我超喜欢这里的~
[b]_Achievement Review:[/b] Difficulty: 2/10 Approx. time invested: 100h MP Achievements: No (but MP makes it easier) Misc / Activities / Collectibles: Yes Missable Achievements: None To simply put it, FANTASY LIFE i is Animal Crossing with combat and without the debts you have to pay back. You start as you seek a secret island, but suddenly you will face the past of the place you searched for. The more you get to know the island and its inhabitants, the story starts to unravel. It is pretty bare bones and simple, in the end not the reason why you play the game. FANTASY LIFE i's strengths lie in the combination of coziness with combat & RPGs, between building your own island or going out in dungeons and exploring the open world, which offers a great variety of monsters, bosses and biomes. There are 14 so-called Lives in total, from crafting like Blacksmith, Tailor to gathering Miner, Woodcutter and combat Lives like Paladin, Mage and Hunter. While playing you will end up balancing all of them to forge new weapons and tools, craft new furniture for your home and island. [b]_Gameplay:[/b] At the core of the gameplay are the Lives you level up to increase your proficiency and to be able to craft better weapons and gear to advance in the story and in the open world. It is the hunt for special resources and exploring where to get them sometimes especially in the late game the grind for resources can be really exhausting. I highly recommend playing in multiplayer lobbies to complete dungeons and the open world to get to your goals quicker. [b]_Immersion:[/b] The game does not offer a story that pulls you in, but the way progression works is quite mesmerizing. As soon as you start to get the hang of how to level up your Lives and where to go for resources, you will start to lose track of time. The combat is pretty basic and the crafting mini games are fun at first, but repetitive in the end if you don't skill for automation. [b]_Design:[/b] I really like the monster & boss design in this game, there are a lot of different kinds of bosses that need to be overcome by all Lives from ore, trees, fishes, harvesting and combat. Everything is really cute and how can you not love seeing your character swinging a huge sword around and clubbing a cute little bunny that seems to have gotten rabies somehow. [b]_Recommendation:[/b] It is a wonderful game to relax and take it slow. I would not recommend starting the game just to 100% it, as the grind slows down your progress in the endgame massively. So much so that you have to rely on multiplayer for special dungeons and to be done faster with it. I enjoyed it, it was fun – in the end I'm happy that I am done though. [b]_Rating: 6.5/10[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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