
You've just unearthed the classic post-apocalyptic role-playing game that revitalized the entire CRPG genre. The Fallout® SPECIAL system allows drastically different types of characters, meaningful decisions and development that puts you in complete control. Explore the devastated ruins of a golden age civilization.
Most likely between $3.4M and $9.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $3.91 on Steam · Brazil (−61%). Compare 14 prices in 14 markets →
Reviews
Themes across 1009 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a fun game but it definitely plays like something out of yeasteryear, ergo some things don't make sense but I won't spoil it.
MAAAAAAAAAYYYBEEEEEE YOU WILL THINK... OF MEEEEEEEEEEEEEEE
непросто игра
I started my Fallout journey with Fallout: New Vegas, then went back and played Fallout 3. While I was waiting for Fallout 4 to release, I decided to see where the series began and picked up Fallout and Fallout 2. I'm really glad I did. The original Fallout is still one of the best examples of a true post-apocalyptic RPG. The atmosphere is bleak, lonely, and dangerous in a way that later games capture differently. Every town feels like it's barely surviving, every bullet matters, and the wasteland genuinely feels unforgiving. Even with its age, the writing, world-building, and player choice are outstanding. Your decisions have weight, and there are multiple ways to solve many quests. It feels like the foundation that every Fallout game was built on. If you're coming from the modern Fallout games, the turn-based combat and older interface take some getting used to, but once they click, it's incredibly rewarding. This game embodies what I think of as the classic Fallout theme: a harsh, desperate world where hope still exists, but survival is never guaranteed. If you're a Fallout fan and have never played the original, I can't recommend it enough. It isn't just an old game—it's a fantastic RPG that still holds up and shows why this series became so beloved.
aunque todavia no exista un mod para coñar con un sanginario. sigue siendo un buen juego
A very well-crafted experience. Story is great, and you get to make a lot of cool decisions. Combat is good too, although it's not really the focus. It's all about the world and atmosphere. Unless you -absolutely- can not grasp the fact that you may miss your shots, I'd recommend it to everyone. Definitely sits high on the list of all-time greats, there's very little to complain about.
Honestamente, es buen juego, la historia que construye y el mundo es bastante bueno, el gameplay bueno para la época tiene sus pros y contras, si jugaste los fallout actuales, vas a sufrir bastante con este, la historia es bastante interesante, aunque noto que hay ciertos conceptos de este que han sido llevados al 3 y 4, dejando que sean muy pocos originales, yendo al grano, Fallout 1, el juego que lo inicio todo, tiene de todo para realmente hacerte sufrir, la personalización importa demasiada de como iras en este juego, en mi partida, fui mas con dialogo, inteligencia y armas pesadas como de energía como atributos esenciales, la personalización es bastante amplia de acuerdo a como te vas a dedicar a jugar, si iras directo a los disparos o la diplomacia, depende cada uno, me tomo casi 19h terminarlo, la verdad avecés ni sabia por donde iba pero si, tendrás que interactuar con muchos personajes para recopilar información sobre tu objetivo, tener mucho cuidado con el tiempo, es esencial para la primera parte, luego de este, ya puedes ir libremente pero teniendo en cuenta el objetivo final, este juego tiene dos partes, la primera la búsqueda de un objeto importante y la segunda, la búsqueda del villano final, como tal, es un juego muy amplio para la época, cada decisión cuenta y también tu ritmo de juego.
My favorite Fallout <3
the real rpg
* Leave Vault 13 for waterchip → Immediately loot the dead guy outside for a free gun. * Kill every rat I can find → Peak RPG optimization. * Reach Shady Sands → Somehow become everyone's problem solver despite being a complete stranger. * Vault 15 → Use rope, explore the ruins... no water chip. Oh. * Tandy gets kidnapped → Diplomacy is an option. I chose mass homicide. * Junktown → Meet Gizmo. * Meet Killian → This man looks like he bench-presses deathclaws. Easy choice. * Bug Gizmo's office → Catch him red-handed. * Kick the door in with Killian → Collect reward. Justice served. * The Hub → "This place is way too big." * Start doing jobs for Decker → Realize I'm working for the mafia. * Get bored → Rat Decker out to the cops. * Fight Decker → Hardest fight in the game... at that point. Took me about five attempts. * Borrow 1000 caps from the loan shark → Decide repayment is optional. * Brotherhood of Steel → Nice bunker. * Steal an electronic lockpick from the Hub's underground weirdos → Skip the Brotherhood initiation entirely. * Do the initiation quest later anyway → XP is XP. * Find Kyle's broken Power Armor → Repair skill finally pays off. * Steal the missing part from another Brotherhood paladins locker → "Borrowed" with no intention of returning it. * Get Power Armor way earlier than intended → The wasteland suddenly becomes much less threatening. * Mariposa Military Base → Dress up as a Child of the Cathedral and somehow nobody questions it. * Blow the base sky-high from the inside → Mission accomplished. * Random encounter → A blue TARDIS appears... then vanishes. * Doctor Who reference → what?? * Meet the Master → Tell him his master plan literally cannot work. * The Master → Has an existential crisis and solves the problem for me. * Return to Vault 13 → Save everyone. * The Overseer → "Thanks for saving us. Now get out." * Become too much of a legend for my own home → Apparently that's a firing offense. * Watch the ending slides → Discover that my decisions actually mattered. * 23.2 hours later → One of the best RPGs I've ever played. * Fallout 2 → See you in New Reno.