No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $22.5K — a different platform, not this one.
You're so exhausted you can only crawl, but still refuse to sleep.
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Xbox · Most Wishlisted · United States has just 19 day-to-day chart moves that followed a price cut, against 2,411 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | $9.99 | 18ratings | 82% | — | not modelled |
| $9.99 | 1.4Kratings | 65% | — | not modelled | |
| $9.99 | — | — | — |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $699.8M | 1.4M | 86% | Free | |
| $596.7M | 2.9M | 89% | Free | |
| $496M | 916.1K | 87% | Free | |
| $444M | 2.1M | 84% | Free | |
| $436M | 400.9K | 87% | $44.99 | |
| $426.5M | 942.9K | 97% | $19.99 |