
When an old woman's computer system is taken over by a virus bent on total annihilation, you assume control of an ordinary software program transformed into an elite combat machine. Retake the system and build your character into a formidable instrument of retribution.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 95% | approximately $0 |
| Xbox | $1.99 | 78% | — |
| PlayStation | $14.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Modeled estimate over time.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $35K | 83 | 83% | $19.99 | |
| approximately $96.1K | 405 | 91% | $9.99 | |
| approximately $46.2K | 488 | 60% | $4.99 | |
| approximately $684 | 17 | 71% | $1.99 | |
| — | 18 | 44% | — | |
| approximately $5.8M | 62.7K | 95% | $4.99 |