
SURVIVAL HORROR in first person. We incarnate an investigator of paranormal events that only with the help of a paranormal activity detector (EMF DETECTOR) and a small oil lamp, we will try to perform an EXORCISM.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $61.8K | 274 | 80% | $9.99 | |
| approximately $49.5K | 697 | 54% | $4.99 | |
| approximately $29.2K | 185 | 78% | $7.99 | |
| approximately $5.7K | 27 | 52% | $6.99 | |
| approximately $2.7K | 13 | 100% | $9.99 | |
| approximately $1.1K | 19 | 79% | $2.99 |