
Dark fairy-tale about little beam of light. Explore the strange and mystic world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Hungarian, Greek, Traditional Chinese, Simplified Chinese, Korean +10 more
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If you'd like to watch the first 30 minutes of the game played without knowing anything about the game you can check my first look video here: https://youtu.be/5jGYcY9uG58 Evil Cogs is a fairly simple puzzle game in which you play as a little whisp character and you have to fly through the stages and collect small items along the way. Once you make it to the end of the stage, that's it. You move onto the next one. At it's core it's very reminiscent of games like Inside and Limbo with it's dark art style and scary themes. That's where the good stops regarding this game. It's issues are MAINLY with the controls. Everytime you want to move your whisp to the left or right it ALSO moves you up, even if you don't want to go up. It's almost like the flash helicopter game years ago where you just clicked or stopped clicking to fly up or down. It makes it really unfriendly to control and get through tight corridors and small movements. Along with that, the puzzles aren't exactly challenging or fun to complete. It's not like Limbo where some puzzles could take 5 or 10 minutes to sort out completely, Evil Cogs is just a quick "Oh I move from here to there" kind of game and each level is more of that. Lastly the game has powerups that will allow you to speed up time or slow it down. Good idea in concept, but the execution is poor. You have to earn gold in the game in order to BUY a use of these powers which makes them expendable. No one ever wants to just burn gold on a single use of a power that's not 100% going to pan out for you. It makes it painful to have to use them. They definitely could have found a better way to utilize these powerups for the game. They just don't ADD anything to the experience the way they are implemented. ADDITIONALLY: I strongly recommend you use a controller to play this game. Keyboard is very difficult. I can't entirely recommend this game to players as it is. The game is too easy and the features are forgettable. Maybe the future holds more for it? If you'd like to watch a first look at the game, I did a video that's posted above. It's a blind playthrough of the first 30 or so minutes of the game so you can see if it would be your cup of tea. Thanks!
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Hours played at review time, across 23 reviews with recorded playtime.
I like the gameplay and love the graphics, but the contols will take some getting used to.
Непонятное управление в игре. Из за кривого управления не могу сосредоточиться на физике в игре. Геймпад не работает, игра только на клавиатуре. Идея при этом хорошая.
Davvero molto carino come gioco, l'ambientazione ricorda quella di limbo. Il gameplay puo' sembrare macchinoso inizialmente ma appena si ci prende la mano i livelli risultano piacevoli da completare. Lo consiglio.
Um jogo simples e divertido. Com uma temática diferente de muitos games que já joguei nesse estilo indie de aventura em cenários 2d. Parabéns aos desenvolvedores! O Jogo é lindo!
I'm going to be honest about this one, it's not terrible and I've played alot worse (Guise of The Wolf *cough*), but there really isn't much about this game that caught my attention besides the art design which I gotta say it looks really good for the most part. It kinda reminds me of games such as Limbo and Ori and the Blind Forest. However, while the presentation may hold up, there teally isn't much the game has to offer. In the game you control a light orb and you must navigate through each level until you reach the end, and that's really it. The moving controls where awkward, and took some time to get use to, but there is no fire button, no jump button, there is nothing that feels like a traditional old school platformer which the reviews on the steam page say it is, however I've played plenty of old school platform games and I wouldn't classify this game as such. The game also has in game currency which allows you to purchase upgrades for the slow motion and speed boost mechanics. The slow motion mechanic just makes everything slow where as the speed boost makes everything fast. These are good mechanics in theory, however they weren't implemented to the fulliest extent. Also early on you forced to grind for money in order to upgrade your mechanics which is completely tedious as all hell. But you'll need it because the levels will become more and more difficult if you don't do so. All in all I can't really say this game offers much of anything for me at least. Check out my video review: https://youtu.be/C_22edNQpNM
Um jogo muito bonito, simples, com uma mistura de história com arcade. Gostei! FIca aqui o meu Gameplay, inscreve-te no canal :) https://youtu.be/7s60nYHWrD0
我覺得這遊戲不值得花錢買,不知道是不是我操作上的問題,沒有我預期期待的感覺。 剛開始操作與關卡上很簡單,越後面的關卡越需要操作上的技巧; 當然整體遊戲呈現我很喜歡,尤其是整個遊戲場景設計與音樂的搭配都很不錯。 而且在破關卡的過程中,我實在感覺不出來這遊戲有甚麼劇情,也沒有破這關卡的成就感,單純只是破關卡而破關卡,收集錢升技能,大致這遊戲就是這樣。
[b]very good game. but korean translation is suck. this game is need korean translator.[/b] 게임은 재미있습니다. 흑백으로 이루어져있고 거기에 따른 특유감성과 bgm의 조합이 적절하게 이루어져있습니다. 조작법은 A와 D로 좌우 조작이 가능하며 공중을 날아다닙니다. S와 W로 가속과 느려지는 시간을 이용할 수 있죠. 매우 간단한 조작법임에도 불구하고 게임에 조작법을 잘 녹여내어 어려움과 쉬움을 적절히 조절해내었습니다. 아쉽게도 모바일버전에서 조작법만 바꿔서 온듯한 UI디자인으로 조금 불편한 감이 없지않아있습니다. 그리고 제일 중요한건데 한국어 번역이 발번역입니다. 구글 번역기라도 돌린듯한 느낌의 번역이라 게임몰입도가 떨어집니다. 근데 이런게임이 5500원이다? 어우... 세일해서 3500원에 산 제가 말합니다. 사지마세요. 차라리 모바일게임으로 즐기세요.
スマホゲー フワフワ浮いてゴールを目指す 俺たちの戦いはこれからだ!って感じで終わるから悲しい 100円以下ならありかも
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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