
Evangeline™ is a short first person experience (FPX) where color guides you through the world. At the end, you have to ask yourself one simple question: If you could make one last call to a loved one, what would you say?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
I have to say I was disappointed. Bought the game for $7.99 and it was so incredibly slow, even after clearing up space and updating my computer and lowering the graphics, I just gave up. Due to this I found the game confusing and I came to the conclusion that i had wasted my money.
bir mahallede işsiz gibi gezme simülasyonu
This is a short little story, and says what it wants to say. Pretty cute and earnest, though a little confusing. It's probably not worth the price though, would recomend getting it on sale. This is a beautifily designed and intricate little world, perfect for short and simple exploration. The story itself is cute and intriguing, very well written.The choice of font and overall design is extremely well-done, as well as music and asset design. That being said, the objectives are a little confusing, however, not always clear where I'm supposed to be going or what to be looking for... The massive buttons on the side are [b]super[/b] immersion-breaking though, and takes away from the experience. PLEASE consider removing them (or at least consider an option to toggle them off in the options menu)
I had never played a game like this, and i knew what it was about after talking to the developer. When i played this game, i mostly felt alone. However most of the time i 'played' i was walking arround in the Evangeline world and i did notice a few cool things. Like the differences in cars and all. For me Evangeline was to short to really pull me in, it coulnt do what the game was made for. But in a lovely world like this, and the message that is in the game, i do recommend to atleast try it once, because its worth it.
The game's atmosphere is by far it's strong suit. I find it chilling and comforting which is a strange but very welcome blend. The story, especially as it pertains to the side story happening around you, is touching. To spend most of the game in bleakness, with bleakness happening to others around you, makes the final story beat most touching. To be specific, the fact that one man's petty selfishness hurt the potential love story someone was cultivating, while at the end we see what a true love story can feel like is the perfect contrast. Don't just blow through the game as you're quite able to do, do the side things and take your time to get the full contrasting exposure. It was really cool to see the developer consider colorblindness so much since it was so key to the game, it wasn't hidden away in a menu, it was part of starting the game. I came across only one bug, but I worked around it in 30 seconds. In addition I got stuck on day 2 because it wasn't clear to me what to do, until I realized I was missing the obvious game developer's hint of pay attention to the only movement on your screen (the birds). Disclosure - Friend made this game
I'm confused. This game feels half-baked, and the keybinds don't work like they're supposed to. The story and gameplay don't make sense. There are people who "get it" - I wish I was one of them.
I saw this awhile a go on reddit before it was finished and had some good expectation of it but unfourtunatlly they were not met. This is a game you can't rush, you need to take it slow and read everything as I did but I felt that the game was way to short and repetitive. Shame.
Сломанный кал. Сделай 10 шагов вперёд, развернись вправо, дойди до конца, смотри на вазу. Повторить 3 раза. После этого ваза не срабатывает, письмо из ящика можно держать только один раз, больше на уровне ни с чем взаимодействовать нельзя. Мусор.
La falta de foco que tiene Evangeline para hablar del amor y la perdida es enorme, no solo las cosas que hacemos no tienen nada que ver con esos temas sino que se siente como si el juego termina antes de que pueda empezar. Se nota que hubo algo pensado detras, pero el resultado es tan confuso como frustrante. Y el final es tan salido de la nada que parece un chiste de mal gusto.
There are a few bugs and glitches, but Evangeline has a neat mechanic, a great heart, and some hilarious unintentional physics. Also the best 80's house I've ever seen, as well as the best bookshelf. If you like short simple games and sappy love stories, I highly recommend.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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