
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Most likely between $31.6M and $89.5M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $35.46 on Steam · China (−41%). Compare 15 prices in 15 markets →
Reviews
Themes across 1600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I have low hours because I digitally downloaded a car. I play both eu4 and eu5 religiously Pros: - control system and proximity system is interesting. When developing the land you must choose between increasing the wealth of an area or how much of that wealth you can tax. It also gives *some* differences between naval or land nations in how they set themselves up. - Combat is similar to eu4 but it's somewhat expanded with more troop types and whatnot. It's not just a million infantry and cannons with a few cavalry anymore. - 1334 year start gives interesting events: start of hundred years' war, Ottomans start small while Byzantium is playable, the Dutch haven't been subsumed by Burgundy yet, Asia has more time before institutions screw them over and great empires like the Yuan or Delhi or Ashikaga shogunate are struggling, giving you the option to restore them or scramble to become the new regional power. Lots of potential! -playing tall feels more viable and fun if that's your thing; control system means that expansion has more hurdles with integration but not in a tedious way. Cons: - lots of kinks that must be worked out. Japan and east asia are neglected right now, Personal Unions suck unbelievable ass to the point where it must be an oversight, colonization needs to be changed because it's just some button clicking, etc etc. - Papal state tithe system is fun but the last time I played you get stupid cash without many ways to play it. I recommend another person's suggestion that they must spend money to maintain the churches or build cathedrals for substantial costs and new beenfits. HRE is a bit of a headache. - Nations feel a bit same-y. Not much diversity in how you play, but the way you play is fun at least. - Markets and trade could be really cool, but right now they feel convoluted and uninteresting. Every market is self-sustaining and there needs to be one screen where you manage everything SIMPLY. There is potential if the system is cleaned up. - I want to lick Gualterio di Brienne's lips
I know a lot of people are having issues with this games optimization and I can personally say it is pretty bad late game. The game is also just genuinely quite slow. Though that being said, the game does have its charm, especially with the economy and development system. If you like a slow burn sandbox where you just sit there building up, than this would be a good game to buy. It does need a little bit of railroading for certain nations, and the ai NEEDS to be better. Currently the age of revolutions feels half done and needs a rework bad. I didn't see a single revolution in my last game.
Garbage. Overhaul patches after overhaul patches that destroy game mechanics. It will probably be good in a couple of years after another overhaul patch and 20 DLC
Amazing waiting for 1.4 to drop increasin performance settings ! like eu4 had problems in beginning and went to be becaming a wonderful game
I fight france still
it's the first good paradox game since ck3 please dont mess this up please dont mess this up please dont mess this up please dont mess this up please dont mess this up please dont mess this up please dont mess this up please dont mess this up please dont mess this up
Good
I would recommend this game now. If you want to get in near the start 8/18/2916
感觉是一款会超越eu4的游戏,但应该还需要很久一段时间()
Kinda fun after 1.3. Obviously still missing a ton of features and is way too slow (both in terms of tick time as well as general game progression).