
Before Eufloria HD (2014), there was Eufloria (2009). The long-unlisted indie classic is available once again for the 15 year anniversary. Updated to run on modern systems, with new content, features, and expanded moddability! Old school intergalactic floral warfare is BACK! (Warts and all!)
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Russian, Portuguese - Portugal, Ukrainian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gonna start this with, I like this game, this is rated as a not recommended mostly for people who are very familiar with the Eufloria title. For those that're just discovering Eufloria, I do love this game, however Eufloria HD has more features that are intuitive that make the game flow better. Both Classic, and HD are good, however I enjoy HD more so far. As for the reason I'm not recommending this game to "veterans": it doesn't feel as seamless or just as good as HD. After doing a very small amount of research I learned that this is essentially a upgraded version of the game that most people have not seemed to have experienced in the first place + mods are here now. I am excited to play with mods, however the base game just feels... so inconvenient. The loss of the beacon plant is felt heavily, I also found that if there's around 500+ seedlings on an asteroid the game will not let you send more seedlings to that asteroid. To me that specifically feels like they're trying to balance you, however if you have 500+ seedlings you're going to steamroll anything in your way anyhow. It just feels bad, to me at least. However, my annoyance with the lack of a beacon plant and the cap on seedlings (on one asteroid) pales in comparison to how annoying it is to miss when you're trying to direct seedlings to an asteroid. Oh, my, lordt, HD SPOILED ME, here you have to actually have good aim, otherwise you're just going to accidentally cancel the move. There have been several times where I've lost a battle (I still won the levels, it's just really annoying) because I just barely missed an input either once or twice. I assume if you're playing on controller this isn't a problem. Obviously these are incredibly nitpicky things, however I do think they matter just because how much better HD felt to play. Regardless, I do still enjoy Classic, but to me HD is just... better. I hope when more mods come out I'll have a brand new, very fun experience, but as it stands the campaign just doesn't feel good. I think because I grew up on this game I'm hypercritical of this version, at least I sound it in this review. Let me be clear on the following: This game is enjoyable. The strategy aspects scratch my brain. It's faithful to the PS3 version. This is just my nitpicky ass review because I love this game very dearly, and I do want to inform people who are stupid picky like me. I really can't wait for mods, I think they'll really boost classic. The only problem is that we have to wait for people besides the developers to do the work to make them.
这游戏刚出来看到售价其实有点懵的,折后24,不贵是吧?但这玩意和原版没有太大区别,还重新卖本身就有点离谱,不过幸好我有HD版,这样捆绑包就只要6块多。但是玩了以后呢,虽然记不清之前版本的流程了,但玩起来确实是没有什么区别,无非是一些小改动,反而操作上我觉得不如HD版好;星球的兵力也有上限了貌似,之前随随便便上千个兵,现在几百个就派不过去了;还有保护任务能不能删除啊?每次玩最烦的就是保护任务,保护敌对目标还是个智障AI,打不过还要去送你让我怎么保护?而且2025年了居然还不加入中文。 不过这些都还好,对我来说最不能接受的是窗口不能缩很小了,我之前重温HD版就是上班摸鱼开个小窗口玩,现在这么大窗口我连摸鱼都难摸了,这不能接受!
[h1]不是很建议为情怀买单(仅代表个人观点)[/h1] [h3]09年的真菌世界标准版我没玩过,所以这篇评论是以HD版本作为对照的[/h3] [h2]主要吐槽点:25年翻新出来的classic居然没有HD版本的一些功能[/h2] [h2]次吐槽点:25年翻新的还是不支援东亚文本格式[/h2] 首先关于这个主要吐槽点,你25年翻新出来的classic居然没有HD版本的一些功能,这合适吗?你说你翻新了,可以。但缺少HD版本一些功能的翻新显得完全不重要,我如果真的特别特别想玩我可以去虚拟机器装XP然后玩旧版的classic,或者我直接玩HD算了。我为什么要另外付钱为一个没什么大变化的翻新买单? 然后关于这个次吐槽点,欸你09年到25年中间整整跨了16年,这中间有充分的时间完全可以重写游戏的文本引擎,不要用那个该死的位图字体了,别人想帮你汉化头都大,这样子汉化跟写补丁有什么区别?
I played the original Eufloria way back when, then HD, and now Classic again. It's almost a meditative experience. Minimalist, beautiful, great atmospheric music. It allows me to play some strategy without anything being overcomplicated. I enjoy that there are several modes of play which keeps things interesting and replayable. It's a little-known game, but among my favorites.
Games is good but mission 18 hide and seek ruined the experience for me a fully rng map if you win or lose depends on how the ai does it. Also 50/50 at the start if you lose instantly or not...
I have to say that Eufloria Classic doesn't meet my expectations, I thought I would going to have the version that I can spend seeds to enhance speed, energy & attacking ability, yet I just played a remade, pretty mundane Eufloria -- it dosen't seem to be any different than the previous versions. About the gameplay: 1. I want a Restart button on the menu for each level; 2. Level 18 in the main game seems to be much harder than I remembered, not the one you can wait for your planet to grow and beat the program -- the program just crushes you at the beginning. I appreciate the developers who contributed to this old game, it used to be my childhood favorite. I'd spent so many hours immersing in this simple world. However it turned out to be tedious. Would not recommend, sorry.
Can't zoom out all the way on my 5120 x 1440 monitor. The game is essentially unplayable when you can only see one asteroid at a time. I poured hours into the original on PS3 and was genuinely looking forward to this.
A nice chill game to relax and unwind with. Simple gameplay and minimal mechanics means I can turn my brain off while I play and let the music take me to a little plot of space where I can garden and just grow my little sprouts. Did I get a little frustrated at one point? Yes, but then I remembered that there is no timer and no rush. A great little game, highly recommend
不能设置聚集路点,所以每次派兵都必须从自己的所有星球拖拽鼠标,这个是最核心的痛点。当你的星球达到40个,剩余星球达到10个时,你的操作次数会是40 * 10 = 400次,无语,其他都挺好的,期待之后补上这个功能。 ------------------------------------------------------------ Cannot set a way point, so each time you operate your troops, you must manually drag from your own tree. This is the core problem. When your trees reach 40 and the remaining enemy trees reach 10, the number of operations becomes 40 * 10 = 400 times, oh! my! GOD! Other than that, everything else is great, and we look forward to adding this feature in the future
Totally the same game. Like Skyrim, the developer decided to sell it for the third time.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 修仙实操手册 | $15K | 107 | 59% | $5.59 |
| 尸来运转-Lucky Zombie Survival | $15K | 110 | 89% | $3.99 |
| Feelings Adrift | $15K | 85 | 61% | $6.99 |
| Cthulhu Saves Christmas | $15K | 339 | 91% | $2.39 |
| Inexistence Rebirth | $15K | 134 | 72% | $5.99 |
| Below The Ocean | $15K | 134 | 99% | $5.99 |