
Eternal Essence is a turn-based collectible card game which pits two opponents against each other. Players construct decks of 40 cards and utilize their limited Rift Power (mana) to summon creatures, cast spells, and equip relics, with the goal of destroying the opponent's Rifter (hero).
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The UI is not working for me. I don't enjoy placing cards onto the battlefield so far. I often can't even tell what I'm doing because the cards are popping up to a larger view and covering up what I am trying to see. I have made the wrong move many times because the game is buggy and unintentional moves are made, which is easily a deal breaker when you are in a close battle. Also, the pace of the game is way too slow. If there was a way to speed up the turns and animations it would not feel like I am walking trough sludge during every match. I am used to ultra fast card games like Gems of War, and this really needs a speed boost to keep the grinding time reasonable.
buen juego
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zero Content, Nothing to purchase and no multiplayer, early access is basically no access. Just Awful.
Rammstein
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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