
3D Run'n'Gun Arcade-Style Action! Fight the Mechanized Forces of the Argus Empire and Escape from Terror City!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
Very short On rails shooter inspired by Arcade classic Time Crisis, its a very Campy story and while the boss fights are the highlight of the game both normal enemy and some boss designs are a little to lacklustre. while I did enjoy the game it feels very bare minimum of what a game is. Most of the OST is pretty good.
[b]Escape from Terror City[/b] offers one of the best Run'N'Gun gameplays in 3D. If you liked old Contra games but were disappointed by the direction the franchise took in the PSX era, this game might be for you. It puts all the action in 3D, keeping the general bullet hell gameplay that requires you being precise and knowing what you're doing. Dear developer, you are amazing! Please do more!
I have no idea why developers sabotage their own game. I mean this had real potential but the execution is just terrible. For one, ANYTHING above 1080P, even though it natively supports my native 4K and all resolutions in between, is unplayable because you can't see the aiming reticle. You see, the aiming reticle is not scaling with resolution correctly, it gets smaller and smaller the higher the resolution. So everything else scales correctly except for that. WHAT'S THE POINT? Secondly, the design is stupid and I stopped in the middle of level 2. In level 1, there was a health pickup after the first enemy then another after the second enemy. Except there's no point,. as ANY competent gamer will dispatch those two enemies with zero health loss, as I did. YET, further on when the game gets tougher and you actually start losing health and maybe lives, there are zero health pickups. Level 2? Health pick up immediately offered yet I finished level 1 with 1 health bar on the boss, and it starts the next level with fully refilled health! So you might say go back and get them when you need them, you can't. As you progress, previous areas are blocked off by the usual barriers. There doesn't seem to be ANY other weapons besides the one main gun. Imagine playing an entire game using one weapon. NO. Music is almost terrible. Level 1 was truly terrible but level 2 was reasonably, i.e. unoffensive and slightly catchy. Just a poor game that would get super boring very fast and needs technical fixes. No way, not even for a buck. Returned within minutes.
Fun, short arcade shooter. Beat the normal mode in less than an hour, but there's a hard mode that unlocks after your first play through. I probably died more to the janky camera and level design than I did to enemies. Hard mode unlocks after your first play through. I'd recommend purchasing at $5 or less. For the developer: - While the camera can be pretty frustrating and block your view from incoming projectiles at times, the fact that your character completely turns left if you get too close to the tower when fighting the tower boss for the second time in level 5 is EXTREMELY frustrating.
Review after completing hard mode. I'm a renegade sector shill and usually like everything they put out, but I have a hard time recommending them to people. They tend to be interesting and fun design wise but lack the content and polish to justify their usually high prices. This is the first game from the dev that I think is worth the price asked even if you aren't already a fan of the dev. Very interesting take on cabal style shooters. Definitely leans more into the bullet hell aspect of games like Thunder Kid which is good IMO since the bosses of those games far outshined the platforming. For Escape from Terror City, the stage design is excellent in addition to the bosses due to the more focused bullet hell gameplay. Hard mode was a real treat as its truly brutal stuff. All enemies are buffed and there are dozens of new enemies added to the game. Re-learning each of the stages was a very engaging experience and very rewarding to finally complete. Ultimately the game suffers from the same issues as most renegade sector games. The game is very short, 1-2 hours for just normal mode. Options are severely lacking which limits accessibility. Assuming you do hard mode however the gameplay and design is more than enough to justify the asking price IMO.
Escape from Terror City captured my interest with it's name and it's "Mega Man Legends meets CGA" look but it was a big disappointment... The Good: - fairly unique look The Bad: - the controls and hit-detection aren't precise enough for a bullet-hell game like this - bottomless pits and no camera control is an awful combination - almost every enemy is a bullet-sponge which gets boring quick - no extra weapons, no weapon upgrades - almost nothing in the way of options or costumization - the game is strictly linear and barely 30 minutes long (which, in this case, is too long) - music is pretty awful The Summary: It's bad, don't buy it. 2 out of 10
A decent little arcade shooter. It reminds me a bit of Wild Guns with the the horizontal shooting mechanics, minus the special abilities, power ups, and dodging. A simple game to pick up and play with more and more challenge as you progress.
An experience that reminds me a lot of the Sega Saturn title "Space Harrier" that is fun, but short.
Jogo bem curtinho, levei cerca de 1h pra terminar o modo normal. É basicamente um shooter um pouco no estilo de Space Harrier e Wild Guns, com um pouco de bullet-hell. Não achei muito difícil, mas tem certos momentos desafiantes. Não é um jogo muito polido, então fica o aviso pra quem se importa mais com esse tipo de coisa. Enfim, é bem divertido, clima de jogo de ação arcade. Talvez não valha o preço cheio mas com ctz pode pegar em alguma promoção se curte jogos no estilo e independentes. Pra mim valeu a pena!
a fun yet short arcade-like experience
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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