
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.4Kreviews | 84% | — | $29.1M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1703 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For being a small download this game is massive! Takes the tarkov itch away but it is way easier, even so the time it takes to do everything and all the planning/base management make it awesome!
приколдес
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.1M | 27.3K | 84% | $29.99 | |
| $29.2M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 134.5K | 89% | $9.99 | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $29M | 35K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.2K | 20 | 40% | $3.19 | |
| $365 | 4 | 100% | $3.99 | |
| $170 | 6 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 3 | 33% | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有联机玩不下去
整个游戏不打mod就是个半成品架子,官方行为直到现在还是让我恶心
逃离鸭科夫(2025) 80h 佳作:又一个土豆兄弟式的赛博鸦片!根本停不下来~~ o 没想到休假第一个玩的是鸭科夫,用数值和随机性打造的快节奏、爽快、上头的体验,轻轻松松干掉我一个Jrpg的时间,只留下一时的快感与事后的空虚,嘎!鸭科夫,就像塔科夫的土豆兄弟,既继承鼻祖“搜刮 → 搬运 → 逃离 → 赚赚赚”的成瘾循环,又做了不少优化体验的设计,更多资源、更短交锋、更激烈对枪、更低惩罚,降低了战场压力,让胆小的松鼠精也能轻松地享受嘎嘎嘎捡垃圾的快乐,完美符合现代游戏“快节奏、高刺激、低门槛、易传播”的罪恶特征,但不足的是,本体缺失的引导跟匮乏的任务设计,还是导致后期体验重复度过高,消耗了中前期开荒沉浸式搜刮的快感。 o 总的来说,①硬核玩法的全民可玩式改造+②搞笑多梗的网红易播体质+③快节奏多爽点的小而莽,嘎嘎乐园确实有他火的道理,虽然解构过程中丧失了很多文化性的塑造,但解压鸭鸭的黑色幽默乐园,很明显是更多人需要的那个他,毕竟在这个时代,“扩大用户池”还是比“深耕世界观”更有必要,打造更多元的“内容生态”还是比封闭单一的“叙事生态”更有商业价值; o 万万没想到MOD区暴雷引火到本体,虽然制作组有处理不当的地方,但也不是不可理解,反倒是铺天盖地的网络站队势头是真的吓人,排山倒海。互联网这玩意,真是叹为观止。
Its not for me, I appreciate rogue style games, or when you lose your stuff you have to start over, this game I feel I lose more time trying to retrieve my stuff, or dying trying to retrieve it to lose it all.
Escape from Tarkov: Du hörst Schritte. Dein Puls steigt. Du hast Angst um deinen Loot. Escape from Duckov: Du hörst QUAK. Dein Puls steigt. Du hast Angst um deinen Loot. Ich liebe alles daran. Diese kleinen, niedlichen Scheißer sehen aus, als würden sie gleich Brotkrümel aus meiner Hand fressen, und drei Sekunden später werde ich von einer Ente mit einer Schusswaffe ins Jenseits befördert. Man lootet. Man schießt. Man stirbt. Man verliert seinen Kram. Man sagt „eine Runde noch“. Und plötzlich sitzt man Stunden später immer noch da und führt bewaffnete Auseinandersetzungen mit Enten. 10/10 🦆🔫 Würde mich jederzeit wieder von einem niedlichen Federvieh ausrauben und erschießen lassen.
Не хватает поддержки геймпада. ((
모드 쓰면 갓겜, 모드 없으면 망겜 모드 없이 10시간 했을땐 부정적었는데 모드를 여러가지 추가하니 할만해졌다, 전투와 파밍은 굉장히 재밌는데, 전투에 출발해 물자를 모아 복귀해 장비를 보강하고 기지를 강화하는 방식이다 그치만 진행에 있어서 너무 불편한점이 많다. 가방도 좁고 돈도 없는데 어떤 템이 등급이 높은지, 어떤게 필요한건지 팔아도 되는지 직관적이질 않고, 열쇠같은 콜렉션 템도 이미 얻은건지 표시도 없고, 미니맵도 없어서 위치가 맞는지 수시로 맵을 켜야되고, 보스를 잡으래서 온맵을 다 뒤졌는데 없어서 알아보니 안나올수도 있는 확률젠이더라( 전투를 다섯번이나 재입장해도 보스가 없기도 했다 ) 그리고 퀘스트로 이미 잡고 온 몹을 무기 바꿔서, 정해진 맵에서, 헤드샷으로, 정해진 시간에 계속 또 잡고오라하는데 재입장 안하면 몹이 리젠 되지도 않는다, 그리고 퀘스트 진행도를 화면에 표시해주지도 않아 퀘스트창을 계속 열어봐야하고, 심지어 갑자기 엉뚱한 곳에 강한몹이 있는 억까도 있다, 이것 말고도 문제가 많다 전투는 좋고 장비나 기술을 강화하고 가방과 창고를 늘릴수록 편해지고 점점 더 재밌어지지만 나머지가 극혐인데, 모든걸 대부분 모드로 해결할 수 있으니 꼭!! 모드를 처음부터 활용하길 추천한다 솔직히 아이템 등급, 퀘스트 진행도, 수집된 콜렉션 아이템 표시 같은건 모드가 없어도 그냥 기본으로 넣어야되는거 아닌가 이게 타르코프 감성인건가... 막 추천하긴 애매하다 가볍고 느긋하게 할사람은 할만할듯
这确实是一款好作品,但是官方在病毒mod事件中的不当处置让我无法信任
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.