
Escape from Duckov is a PVE indie survival RPG — in a duck's world!. Scavenge for resources, build your hideout, and upgrade your gear in the world of Duckov. Start from nothing and rise to the top. Outwit hostile ducks, survive, or make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #93, worst JP #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.57/day in the week to Aug 26 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You wake from a strange dream to find yourself in the world of Duckov.
Beyond the safety of your base, enemies lurk in every corner. In this seemingly peaceful yet perilous world, you must tread carefully, exploring and scavenging for supplies.
Start your journey as an Average Duck—ordinary stats, one basic gun. Gather all sorts of curious items, build your hideout, upgrade your gear, and struggle to survive in the world of Duckov—until you make it out alive.
Across five unique maps, ever-changing loot, elusive enemies, and shifting weather ensure no two expeditions are the same. Every raid is a surprise, offering a unique experience each time.
But don't forget to extract in time, or you might lose everything...
Scour the maps for valuables—meds, gear, rare collectibles. You never know what you'll uncover! Bring them back, sell for profit, and use your earnings to upgrade your Base and grow stronger.
Think it's all junk at first glance? With the right touch at your workbench, scrap can become treasure.
Choose from over 50 weapons, ranging from top-tier firearms to a common wooden stick. Go loud in close combat, pick off enemies from a distance, challenge them head-on, or set up an ambush. And with an extensive mod system, you can build your ultimate weapon.
Dominate the battlefield your way. Go quackers!
Start with nothing? No worries. Collect blueprints scattered across the maps to craft stronger weapons and gear. Diversify your abilities through expansive skill trees, upgrading your ranged, melee, and character attributes, and unlocking your true potential.
Each day makes you stronger than the last!
With 50+ hours of content for a single playthrough, you'll chat with various NPCs and complete quests to gather clues. Piece them together to unravel the truth of Duckov. To be or not to be? Perhaps a third answer awaits.
Whatever path you choose, proceed with caution. Good luck, and watch your tail.
With the Steam Workshop, you can shape Duckov in countless new ways. Add weapons, craft custom maps, design fresh quests, and more. Mods keep Duckov fresh, surprising, and full of life.
But there's even more waiting for you in Duckov!
Dive deep into the game to discover all sorts of hidden easter eggs!
(Alright, no more spoilers! We'll let you discover the rest!)
So gear up, venture into the last refuge for ducks, and uncover the truth of Duckov!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 104.4Kreviews | 84% | — | $29.1M |
| $17.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1703 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
运营脑子有问题把能得罪的人都得罪完了
Казалось бы шуточная игра, но это наконец то, великий убийца таркова на белом коне которого я ждал 3к часов играя в ее пародию. Партия гордится разработчиками
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Japanese, German, Russian, Spanish - Latin America, Korean, French, Portuguese - Brazil
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game sucks
죽어서 잃어버린 템 회수 실패하면 게임 삭제 마렵다가도 다시 켜게되는 마성의 게임
This game is so much fun. Lots of quests bosses and progression.
没可说的了,打完一遍后面再来也没啥东西。维护恶意mod也不知道咋想的,现在也回不去的
呸,走之前吐一口
你舔你妈的mod作者干嘛,谁是你上帝你不明白?
The core gameplay is actually pretty decent, but... 1. It's just kind of... Boring. Looting usually boils down to "Ooh, I found a nail! Ooh, I found a plank! Ooh, I found a carrot!" You never really feel excited to loot because 9/10 you'll just find the same old 3 things you found in the last 5 containers that you looted. Quests aren't much better either, as they're either item fetch quests or base construction quests. In my hour of playtime, I completed roughly a dozen quests, and not a single one of them deviated from that formula. There's no story. There's nothing to keep you hooked. And while the shooting is fun at first, it too becomes tedious as most enemies carry the same 3 weapons (pistol, assault rifle, or shotgun). Maybe I just needed to invest more time into it, but then again, I don't want to risk losing my refund window over a "maybe it'll get better later," so... 2. Both the inventory and stash sizes are so small that barely anything fits in there. I think the developers did this to try and force you to think about what you take, but in the end it just becomes annoying having to constantly sell or throw things out just to make more space. Even with bigger backpacks and stash upgrades, it's still pretty limiting. Also the maps are kind of linear, meaning that almost every raid will look and feel the exact same. In conclusion, you might get a few hours of fun out of this title, but don't expect something that you can play for hundreds of hours and not get bored of.
Cute isometric looter shooter, very satifying even just vanilla and progression is at a good pace. There are some nice mods in the workshop as well. Even after the storyline, just another run or two is easy to pick up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $29.2M | 25.6K | 84% | $29.99 | |
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