
Trapped in the dungeons of the castle, search for clues and solve puzzles to escape!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Reviews
what are the primary colours? Edit: Primary colours are 76510
Buggy and disappointing.
He probado este juego en su fase beta. Sinceramente, para los amantes de los scaperooms (y los gatos) lo recomiendo 200%. Tiene una interfaz muy intuitiva y simple, y su diseño animado me ha parecido muy amigable y divertido. Tiene pruebas que son ingeniosas y te hacen comerte la cabeza. Cuando las ves por primera vez, algunas pruebas no sabes ni por donde empezar pero una vez que lo completas te das cuenta de lo obvio que era. Se agradece que tenga un mini tutorial para explicar lo más básico y hacerte con los controles (IMPORTANTE no intentéis coger objetos que están debajo vuestra, no podréis), aún así está todo bien explicado y detallado. Por cierto, si vas a jugarlo mejor apréndete los colores primarios. Lo he disfrutado muchísimo y espero que saquen un Dlc o una segunda versión con la continuación del juego .
There are too many color-based puzzles that do not include accessibility features for colorblind persons. Although you can start playing right away, you may want to go through the tutorial to get a sense of what the game is about. The controls are identical to those used in any other first-person game. You can move around, jump, crouch, or run. This isn't a platformer, but you'll need all of your talents because items are occasionally concealed in unexpected places. The goal is to get out of the castle by solving puzzles in rooms. Each room requires you to solve logic puzzles and use objects to arrive at a solution. The bulk of items are purely decorative, however some can be picked up and examined. Vital items are marked with yellow when you get close. Items can be picked up, rotated, or tossed. Except for a torch and keys, you may only carry one thing. When brought close to the correct spot, they immediately interact with their surroundings. For instance, the torch lights up when you move it over a fire. Sometimes an object's outline might help you see exactly what you're looking for. There is one hint in each room to help you make progress, but it is usually ineffective because it simply tells you what you should focus on. The problem is that you always know what to focus on but not how to use it. Unfortunately, if you are colorblind, you will not get very far in the game. Although the first room is manageable due to the restricted amount of options, the second one is utterly impossible - you must match multiple colored orbs with the correct color. This brings up another issue: a lack of feedback. Once you solve or interact with something, you have no idea what happened. You might open something, but you won't even know it.
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