
Run to score, jump to survive! That's all there is to it. Go as far as you can go!
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Languages: English**languages with full audio support
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Игра без души-Просто раннер без сюжета с графикой терарии без каких либо плюшек.Игра создана для того чтобы накопить себе на доширак .
如果你闲,你就可以一直玩下去,只不过特别的枯燥。特别
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 24 reviews with recorded playtime.
Escaping from....whatever you can imagine, which makes this little indie scroller fun. Yes it is challenging in some areas, but that just makes you try harder next time. Although, next time will not be the same as the random terrain generation adds its own little twist. The music is great, and this game adds some much needed nostalgia from games of old. Reminds me of games like Moon Patrol, from arcade days. The only real enemy is your fears and doubts, corresponding with your own synapses firing on time :)
[h1]Before I played Escape, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
The game is just ok, but the music? Man, when those drums kick in, you just feel the motivation to keep running coursing through your veins. My advice, forget about this game and use the music to motivate you to run in real life.
I've been playing this game for a while now, my journey with this enthralling game started off simple, a mysterious adventure of escape, running... but from who? It was a question no one could answer, but it was my mission to solve this for myself and the escape community. I put in countless minutes, expanding across weeks and even months of just trying to get away from the mystery that has haunted me time after time. I got SO. CLOSE. I had collected 270 skulls, almost completing the quota of victory. But then, the unthinkable happened. I was running as fast as I could, and I came across a wall. This was no ordinary wall, being too high to jump over with a normal leap, but I had come across this before, all that has to be done is just wait until you are close to the wall, close enough to feel the dying soil, and you jump, reaching the top and continuing the race for relief from this question of what this life means, who we are, and who is behind. But as I said, this wall is different, a blood coated spike sits at the base, making the previous strategy impossible. I couldn't stop. I couldn't stop running, knowing what lays in my wake would be a far more gruesome death than this. My 270 skulls stared at me like eyes from the great heavens above, watching my every movement. And I jumped, I jumped not only for myself, but for all who have died along this great journey, for every attempt to escape, and even for the thing that I have been escaping from this whole time. I couldn't make it. The jump.... it wasn't possible for a man of my stature. The one thing I had been seeking this whole time, was shrouded by impossibility. I wept, not for my own death, but for the realization that I couldn't escape, no one has, and none shall ever leave this horrific place. My dying wish was just that the creator, the developer of this work of art, this modern masterpiece, would fix the world generation, and make it possible to continue living, where there was previously no chance at life.
Hayal edebileceğiniz her şeyden kaçmak, bu küçük bağımsız kaydırma çubuğunu eğlenceli kılıyor. Evet, bazı alanlarda zorlayıcıdır, ancak bu bir dahaki sefere daha çok çabalamanızı sağlar. Bununla birlikte, bir dahaki sefere rastgele arazi neslinin kendi küçük dokunuşunu katmasıyla aynı olmayacak. Müzik harika ve bu oyun eski oyunlardan çok ihtiyaç duyulan nostaljiyi ekliyor. Bana atari günlerindeki Moon Patrol gibi oyunları hatırlatıyor. Tek gerçek düşmanınız, zamanında harekete geçen kendi sinapslarınıza karşılık gelen korkularınız ve şüphelerinizdir :)
This game has a great aesthetic and vibe about it, however as a first game from this small studio its expected to have a little growing pains and bumps and scrapes. This is a good alternative to the google chrome offline browser game and has the ability to get further advanced in the future, there are a few things that need to be worked on eg. the jump mechanic not having a slight cooldown and so brightness shifting for some textures. But if you are looking for a good time waster and were a fan of chromes offline game this would definitely satisfy that craving. Devs are really good people i just wish they had a discord for contact as it makes it easier to create a community and can be linked to the store page.
Its a solid little platformer. The lack of instructions at the start led to bad run but its pretty straight forward if you are not drunk (like me at the time of the review). I appreciate the pace of the game and the background music, but I do find the footsteps to pretty distracting and unnecessary, the other sounds are useful and fit, but the foot steps are unnecessary. Regardless, solid free game, no pay gimmicks and no ads. These are some new devs that have are having fun and have some big dreams, I expect some interesting ♥♥♥♥ in the future for sure.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.