
399 days ago, the world ended. Epimutation is a horror visual novel that follows seven survivors as they attempt to navigate life in the apocalypse. Make life or death decisions, form bonds with your fellow survivors, and attempt to unravel the mystery behind the outbreak.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Spencer, a former investigative journalist, lives in a small bunker with six other people who have also managed to stay alive after a viral outbreak brought the world to ruin. They're attempting to adjust to this new normal, until they stumble across some notebook pages written by a scientist documenting the infection.

Approx. 20k Words, 60 - 90 minutes playtime
6 Endings
Animated CGs
Original Soundtrack
10 Unlockable Achievements

Epimutation contains:
Blood
Adult language
Disturbing imagery/audio
Discussions of animal death and illness
Depictions of panic attacks
Flashes
Player discretion is advised
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't believe I was able to PLAY THIS MASTERPIECE FOR FREE??? also damn kiss the brick before you throw it next time
I LOVE THIS SO MUCH AAAAAAAAA
A nice little short visual novel featuring a virus that transforms people into horrifying creatures. I wouldn't have minded it being a bit longer, but I did well enjoy what I got and the creature designs were very creepy indeed.
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A little short, but a good story. The plot does not delve deeper into whole monster-virus thing than I wish it would, nevertheless pretty enjoyable. Some of the endings bring a good emotional punch. Definitely recommend to try this.
текст-картинки, перевода нет, играть как?
I really enjoyed this game. I just hope we got more content regarding this game. I really enjoyed the characters, the story, and world building we saw a glimpse into.
FR: Le jeu est plaisant dans l'ensemble: personnages intéressants voir attachant, on se sent vraiment les sentiments et les conflits entre les personnages. De plus les visuels et les musiques subliment l'œuvre et dépeignent bien le contexte dans lequel les personnages sont prisonniers. Maintenant parlons de ce que j'ai moins voir pas trop aimé. Premièrement je trouve que la fin est vraiment décevante. Sans spoiler j'ai l'impression que le jeu nous dépeint l'aventure comme une sorte d'enquête à la no i'm not humain mais peu importe nos choix dans l'aventure tout est déterminé par notre choix de fin qui a mes yeux n'était pas très crédible. En temps que joueur, j'ai vraiment eu l'impression que l'impact de notre aventure a été rendue insignifiant à ce moment là. Le pire c'est qu'il n'y a pas vraiment d'épilogue à la fin. On nous présente des personnages avec des buts, des peurs et des contraintes mais à la fin non seulement rien ne change mais on ne sait pas ce qu'ils deviennent dans ce terrible contexte. Malgré ses points faibles, ce jeu m'a quand même fait sourire, il m'a intrigué et m'a sincèrement fait me soucier des personnages. De plus, il apporte du lore (c'est tout ce qu'on adore dans ce genre de jeu). Bref , ce jeu a du potentiel malgré ses points faibles et demeurent malgré tout un jeu vraiment sympa malgré sa longueur. ENG : The game is enjoyable overall: the characters are interesting, even endearing, and you really feel their emotions and conflicts. Furthermore, the visuals and music enhance the experience and perfectly depict the context in which the characters are trapped. Now let's talk about what I liked less, or rather, didn't like at all. First, I found the ending truly disappointing. Without giving away any spoilers, I feel like the game presents the adventure as a kind of investigation, like in *No, I'm Not Human*, but regardless of our choices throughout the adventure, everything is determined by our ending, which, in my opinion, wasn't very believable. As a player, I really felt that the impact of our adventure was rendered insignificant at that point. The worst part is that there isn't really an epilogue at the end. We're introduced to characters with goals, fears, and constraints, but in the end, not only does nothing change, but we don't know what becomes of them in this terrible situation. Despite its flaws, this game still made me smile, intrigued me, and genuinely made me care about the characters. Plus, it adds lore (which is exactly what we love about this kind of game). In short, this game has potential despite its weaknesses and remains a really enjoyable game despite its length.
I really enjoyed the game, especially the character design. The character art style immediately stood out and reminded me of the dark, whimsical illustrations associated with A Series of Unfortunate Events (illustrated by Brett Helquist). The slightly eerie, stylized look gave the game a unique atmosphere that fit the horror tone perfectly and made the experience feel memorable. I do wish the game spent a little more time introducing the main character or showing more of them throughout the story. Since the game is a short narrative experience, a deeper connection to our main character could have made the some moments feel even stronger. Still, the mystery and tension kept me interested from start to finish. The game itself is a short horror visual novel, with choices that influence relationships and multiple endings. The game includes different endings, which adds replay value despite the short runtime. Overall, I would recommend Epimutation to anyone who enjoys short horror experiences, visual novels, or story-driven indie games. It’s a quick but atmospheric experience with a distinctive art style, and I’d definitely like to see more games in this style from the developer.
Gioco molto bello, mi sono immerso nella storia così facilmente dal sembrare naturale, direi che a livello di gameplay non ho riscontrato problemi. Devo dire che però ho avuto i miei problemi, come ad esempio capire chi era infetto, (spoiler per chi non ha giocato) si avevo trovato il testo che parlava della stanchezza ma non pensavo che era quello il sintomo, credevo di non aver trovato l'indizio necessario ed ho passato mezz'ora a cercare di capire chi era l'infetto; visto che non sono madrelingua inglese ho avuto anche delle difficoltà come ad esempio ad un certo punto quando hanno usato i pronomi "them" e "they" verso la fine, e confuso ho detto "di chi stanno parlando?" e poi mi sono ricordato che nel diario c'era scritta una didascalia sul protagonista il quale lo accennava, mi sono divertito/inquietato con questo gioco, davvero bello. So che è gratuito e quindi dura anche poco, ma mi sarebbe piaciuto tanto che estendessero la storia oppure raccontare delle prime settimane nel bunker, all'inizio di tutto; se mai uscirà un seguito o un prequel, anche se a pagamento lo comprerò!
Short visual novel, pretty linear and with little possibilities to interact. Recommending as it's free and still gives you a couple chills.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6K | 1.1K | 94% | $1.19 | |
| $45.7K | 225 | 66% | $6.99 | |
| $11.9K | 62 | 52% | $9.99 | |
| — | 0 | — | — | |
| $0 | 173 | 92% | Free | |
| $1.3M | 20.1K | 97% | $1.99 |