
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.14/day in the week to Sep 1 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SURVIVAL IN THE SHROUD
Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
BEST IN CLASS BUILDING SYSTEM
Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
HEART POUNDING ACTION COMBAT
Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
CRAFTING GEAR WORTHY OF LEGENDS
Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
MULTIPLAYER, CO-OP
Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.
THE SECRETS OF A FALLEN REALM
The realm of Embervale has fallen. In their pursuit of forbidden power, your ancestors unleashed a pestilence that consumed the world.
Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awake the ancient Flame and reclaim the hope that once illuminated this fallen world.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Затягивает невероятно! Мы третий день как скачали с мужем, и уже 25 часов... Подарили друзьям. Теперь нас пятеро. И козы. и 6 npc...
This review is a long time coming. I have owned Enshrouded for quite a while, but repeated attempts to get into it failed. I'd play the game for a few hours over the course of a couple of days and then just put it aside to go play other games. Which doesn't really merit a steam thumbs up recommendation, but I didn't dislike it enough to say thumbs down either. Early Access being Early Access, the game has evolved between each of my attempts to get into it and here we are at a point where the game is finally in a state that I am enjoying it enough to keep playing. With that said, my recommendation is only luke warm. The game is solid; the building in particular is phenomenal, the skill tree is quite engaging and the combat is finally at a state where I find it enjoyable due in large part to the recent addition of special attacks for each weapon type. So why I only luke warm? Because there are still a few things that I am not a fan of. The shroud, in particular, is quite annoying to me. It's a visually gorgeous game, but then you have these massive shroud-covered areas where you cannot see a dam thing. Fortunately there's a mod for that; I am using a mod that cuts the shroud effect, set to reduce the shroud thickness to 85% of its normal value. That 15% is a small value, but it's huge in terms of making the game better, imo. Beyond that, Enshrouded is a fairly typical action rpg with a lot to explore and discover, decent enough gear itemization, a gem system for upgrading said gear, an engaging skill tree with a good variety of different builds that are viable and one of the best build/construction systems I have ever engaged with. Worth a purchase at this point, particularly given that the 1.0 release is coming very soon and the price is going to go up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #32, worst CN #96 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Add a sprint toggle please, it's mind boggling that such a basic feature hasn't been added yet.
仲間みんなで戦いに行けるゲームで楽しい! 早くレベルを開放しておくれ!
Meh Bought to play with a friend and wish I had refunded it. While I definitely am not someone who enjoys these type of games to begin with, Enshrouded also didn't seem particularly outstanding for lovers of the genre. It looks alright. Not spectacular, but like a lovingly made indie game. The gameplay itself is ... fine but not polished or particularly fun. The animations look uninspired, the combat is uninspired, the rest of the gameplay is uninspired. It's serviceable and if you really, really need another base building + crop farming game, this might bring some relief. But if you're not a sucker for doing the same ♥♥♥♥ you already did in all those other games - at a quality that simply isn't doing anything that other games aren't doing better - there are just better games to play. Nothing I did in my ~7 hours of playing struck me as particularly interesting or well made. It does what it does and I guess for some people that's all that's needed to have fun. But I can find dozens of games that do these things better or in a more interesting way and given how much these games waste on mundane tasks, I believe you can only play so many of them with the time you have available in your life. So I'd say go for a better one, can't be that hard to top this bland gameplay.
啥时候能把你的角色建模优化一下,人物丑出新高度了,优化是真的难绷,到了水体部分卡的飞起
I really wanted to like Enshrouded, but at this point I just can't recommend it. For context, I play entirely with a controller, and honestly the controller experience makes a lot of these problems even worse. The game crashes way too often for me. I'm running an RTX 4060 8GB with 16GB RAM and even after lowering the settings to Medium, I'm still getting crashes regularly. It's incredibly frustrating, especially when you're in the middle of exploring or a dungeon. The auto-aim/lock-on system with a controller is probably my biggest issue with the combat. Try fighting a group of skeletons or a swarm of bugs and you'll understand immediately. The lock-on constantly picks or switches to enemies I don't want, and when you're surrounded, it feels like you're fighting the targeting system more than the actual enemies. I've also had some really weird enemy behavior. There's some crocodile-like enemy in the swamp area that, after getting hit for the first time, randomly teleports around. I honestly don't know if this is intended or a bug, but it looks ridiculous. A lot of basic interactions also feel unnecessarily slow on controller. Opening doors is slow, picking your stuff back up after dying is slow, meanwhile enemies can sometimes hit or clip through doors and other geometry. And then there are the Hollow Halls. I don't mind difficult content — I actually like playing on high difficulty — but throwing a ridiculous number of enemies at you over and over again isn't interesting difficulty. Fighting another huge wave of skeletons just to open another seal gets old very quickly. Combine that with the controller lock-on constantly targeting the wrong enemy and it becomes tedious rather than challenging. That's probably my biggest problem with the game overall: individually, some of these issues might be tolerable, but they compound. Awkward controller targeting + large enemy swarms + slow interactions + enemies clipping through things + crashes makes the experience way more frustrating than it needs to be. There's a lot I genuinely like about Enshrouded. The world, exploration and building are great, which is exactly why these issues are so frustrating. The game has a really good foundation, but the controller experience, combat and technical issues are taking too much of the fun out of it for me. Not recommended in its current state.
Performance is bad
I hope whoever invented having stamina outside of combat in videogames gets coated in honey and restrained next to a bull ant nest.
even at lower difficulties and with the right gear its just a constant enemy spam and the combat isnt good its not fun its not even really a survival game its a more linear then advertised yeah big map but it doesnt matter when you cant enter most the map until you do a bunch of main story quests and level up so the game keeps you in a linear spot another thing is the enemies scale but faster then you can get stronger so you never ever feel like youre getting stronger its just a bunch of chores over and over i do not reccomend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $228 | 5 | 80% | $1.99 | |
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