
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.2M — a different platform, not this one.
Enotria: The Last Song is an Action RPG SoulsLike set in a fantasy world based off Italian folklore and culture. It aims to take the genre in a new direction, with a vibrant and sun-lit world based off Italian summer where the gameplay allows you to alter the world & enemies in systemic ways. It is defined as a Souls-Like but unlike other souls-likes we are depicting a world based off Italian summer colours, as we call it, ''Summer-Soul''. The objective is to bring italian rich past and culture to the fore in a new way that is appealing to the broader public. What we need to convey from the art direction is the colours, vibrancy and general feeling of visiting Italy. Enotria: The Last Song wants to capture the heart & soul of souls-likes fanbase, with rewarding exploration, diverse player builds, varied enemy designs while giving a unique twist. With Ardore, the player always has access to different strategies, allowing them to influence enemies behaviors, dynamically alter the world
About
Enotria: The Last Song is an Action RPG SoulsLike set in a fantasy world based off Italian folklore and culture. It aims to take the genre in a new direction, with a vibrant and sun-lit world based off Italian summer where the gameplay allows you to alter the world & enemies in systemic ways. It is defined as a Souls-Like but unlike other souls-likes we are depicting a world based off Italian summer colours, as we call it, ''Summer-Soul''. The objective is to bring italian rich past and culture to the fore in a new way that is appealing to the broader public. What we need to convey from the art direction is the colours, vibrancy and general feeling of visiting Italy. Enotria: The Last Song wants to capture the heart & soul of souls-likes fanbase, with rewarding exploration, diverse player builds, varied enemy designs while giving a unique twist. With Ardore, the player always has access to different strategies, allowing them to influence enemies behaviors, dynamically alter the world
Stats
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $39.99 | 8Kratings | 67% | — | not modelled |
| $19.99−50% | 2.8Kreviews | 69% | — | $2.2M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $17.49−50% |
| 329ratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 4.7K | 81% | $9.99 | |
| — | 357.1K | 83% | $7.99 | |
| — | 246 | 82% | $14.99 | |
| — | 34 | 75% | $19.99 | |
| — | 125 | 67% | $19.99 | |
| — | 40 | 43% | $9.99 |