
An open-road driving game focused on driving and drifting through winding roads. Cruise as long as you want, master your driving and drifting skills, and enjoy the road. No finish lines, just Endless Miles.
Modeled estimate, not a reported figure. How we estimate →
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About
Endless Miles is a driving experience that lets you enjoy the freedom of the open road. Designed for players who crave the feeling of driving endlessly, drifting on winding roads or just going off the beaten path to climb the highest peak.
Drive for miles:
There is no better feeling than just hopping into your car of choice and just going for a drive. Just beware, the faster ones have a tendency to spin so be careful with the throttle.
Drift for miles:
Have an itch to go sideways? Hop into the DR-01 or the DR-02, cars setup just for drifting.
Explore for miles:
Had enough of the roads? Well, hop into the TU-01 and explore the vast landscapes. Blast through the desert, climb the highest peak in Vista Plateau or avoid the rocks in the tundra.
Enjoy the drive!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The game fits into the "aimless" genre, as it lacks objectives and complex mechanics. The core experience is simply picking a map, selecting a car, and driving for as long as you like. While you can choose from a small selection of maps and seven different cars, there's a minimal sense of progression because most options are initially locked. Fortunately, unlocking them is straightforward: just spend 5 to 15 minutes driving on a particular map. The maps themselves are sparse, consisting of endless roads through empty terrain. The roads aren’t procedurally generated but are assembled from pre-made segments that appear in random order. Occasionally, you’ll encounter a fork, a tunnel, or a canyon, but there’s nothing particularly noteworthy or scenic. The driving experience has its issues. Manual transmission is problematic for faster cars, seemingly missing gears, as indicated by the redlining acceleration display. Slower vehicles, especially the first one, don’t suffer from this because of their lower speed. Switching to automatic transmission doesn’t help because it’s also buggy. Again, except for the first car. A likely culprit is the speedometer, which shows negative values when the car slides downhill. This confuses the automatic gearbox, often causing it to get stuck in reverse when trying to move forward. The only fix is to toggle back to manual, but this only works until the next slope. Another major issue is traction. It works at low speeds but disappears at higher velocities, making even slight steering inputs enough to spin out. While crashes aren’t penalized (there’s no damage system), the lack of a reset or respawn button becomes frustrating once you veer off the road into the vast, empty landscape. In the end, the game delivers on its basic premise, but it clearly still feels like an early access title. There’s no music—just the constant hum of the engine—and only two camera views are available. This needs an early access tag in the near future, otherwise I will change it to "not recommended" since it's sold as a full release.
Um bom jogo.
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Concurrent players on Steam, sampled daily since tracking started.
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