
Ememe Town, a place where AI NPCs live freely. Chatting, laughing, falling in love... Now, let's simulate the life of your favorite character with generative AI!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $456 | 1 | 0% | $19.99 | |
| — | 0 | — | — | |
| approximately $504.4K | 657 | 79% | $17.99 | |
| approximately $23.9K | 322 | 84% | $4.99 | |
| approximately $189 | 2 | 50% | $4.99 | |
| approximately $3.1K | 9 | 33% | $10.99 |