
Yup! Yup! It's here!! The new Horror-RPG game has arrived!! Talks about Naysilla, a maid, who has to deal with unusual things after she does a strange ritual. Can she find out what has happened and get out from all those bizarreness?
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Languages: English
Engagement
Reviews
好好玩诶
This one had promise in the beginning, but it quickly devolved into just BS mechanics and back and forth gameplay that you literally needed to use the guide to get through so you wouldn't have to wander aimlessly for HOURS to figure out what to do next. Terrible design. Needs work.
I don't think the game is bad but there are 3 big issues 1)not a way to keep track on what you got to do 2) no map, not all rpg maker games have maps but this one needs it 3) the monsters are more irritating than scary because they just stun lock you (even when you are in front of a door) and you are forced to wait till your character dies to restart, it's purly rng without any short of real stealth to it and it would be much better if the monsters didnt stun you. If the maker took some time to make an update addresing those things then it would be a nice little rpg horror but as it is, it doesn't justify itself as a paid game when there are a lot better free rpg horrors out there.You can easily fix this Satria, it only needs some tweaking to make it into an actaully enjoyable spooky game.
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Hours played at review time, across 26 reviews with recorded playtime.
eu estou ♥♥♥♥♥♥♥ preso no mundo dosdemonios mas é fixe
I would like a vercion in English
Elevator Ritual is a bad RPG Maker horror game which is sad because it actually does have some interesting ideas and potential, but let’s get into the story. A young maid named Naysilla works in a famous and extravagant Hotel or used to be unfortunately the hotel has seen better days do to accidents and just general problems, but after an incident in an elevator Naysilla discovers a note with instructions to something called the elevator ritual. But upon following the instructions the young lady is transported to an alternative version of the hotel one in disarray and populated by horrible monsters, now the young maid must discover away to escape and return home or be trapped there forever. So let’s talk about the likes, the story is half good, what I mean is when it started out I liked it, but when it got to the big twist it unfortunately just fell flat. The RPG Graphics are okay has a good use of colors and designs for a standard RPG Maker, the levels aka the hotel was good the hotel is quite interesting there are some things that are strange for a Hotel like having its own bakery and a clinic, but it does make the hotel interesting and all those areas have some nice designs. The monster designs were good each one had their own unique look. The characters were okay nothing really to write home about. The music was okay pretty serviceable.The gameplay was a real mixed bag leaning more heavily into the dislikes than the likes, but it had some interesting ideas like fighting bosses and some of the puzzles were interesting. So let’s talk about the dislikes, like I said the story is only half good, but when we get to the other half and to the twist like I said it just ruins it,[spoiler] basically the big twist is that somehow this magic elevator ritual transported Naysilla to the future for some reason and the guardian of the elevator shows her what happened to make everything bad and I'm like wait that doesn't make sense even for a time travel story and then the ending comes where we find out how the bad future happens because she went to the future which makes it even more stupid and convoluted. [/spoiler] And from what I can tell there's only one ending which sucks even more. Another problem with the story is there are a lot of misspelling and just weird grammatical errors that just kind of takes you a little bit out of the experience. The gameplay could be quite frustrating like with the monsters there’s no way to avoid most of them without getting attacked, there are health potions but you can only use them when you’re not getting attacked by an enemy and if you're pinned by them there is no way to pause the game and quit or even heal yourself you just have to wait till you die, because another frustrating thing is the common enemies can't be hurt, I really wish there was a way to hurt them or at least push them away so you can escape without having them pin you and wait for them to kill you. Also I feel like a map should have been added to the game, a lot of times I was running around to the point where a map would have been really appreciated. Most of the puzzles were a bit bad and a bit to convoluted even for a horror game, also sometimes it feels like there's no real direction on what to do after beating a certain segment, like I'm not asking for my hand to be held, but the character saying something like oh perhaps I should go over to this place, would have helped to give a clear indirect of what to do. There is also one or two segments where you had to wait until it cutscene triggered which I don't know felt kind of dumb as well. Now with that finally done with Elevator Ritual is a bad RPG Maker horror game which is sad because it actually does have some interesting ideas and potential, but because it's bogged down with bad gameplay and a very stupid second half story it's just not worth playing it even though it's free. I'm hoping that the Creator of this game can do a complete remake like give it the Mad Father treatment, update the graphics, rework the story and improve on the puzzles if the person could do that I think this game has potential.
Momentum
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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