
Eldegarde is a mini-MMO Action RPG with PvE, PvPvE and Arena modes. Explore vast outdoor zones, craft powerful gear, and fight to survive in a living fantasy world.
Modeled estimate, not a reported figure. How we estimate →
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About
Eldegarde is a third-person action PvPvE RPG featuring distinctive fantasy classes. Go on adventures solo or with friends to search for treasures, level up, and defeat any who stand in your way.
Choose between 6 iconic classic fantasy classes to level up: the Warrior, Rogue, Hunter, Priest, Wizard and Paladin, each with their own character model, armor, weapons and skills.
Explore 5 unique zones with up to 32 different creature encounters. Embark solo or with up to 2 others in either PvE Expeditions, PvPvE Extraction or fast-paced Arenas.
Bring your best gear and potions into every adventure, but beware. Death comes at a cost, and in PvPvE, others can claim what’s yours.
When you can't find the loot you want, craft it with Eldegarde's rich crafting and progression system.
Earn reputation with the vendors in Stonehaven to unlock new crafting recipes. Build your Lodge and unlock furnishings like the Forge to process Ore, the Bed to earn Rested Experience, or the Critter Habitat where you house Goldgrubs to spin golden thread for passive income!
Level up six unique classes, each with powerful abilities, weapons, and gear sets with powerful and unique perks.
Play solo or with up to two friends in cooperative party-based adventures.
Explore and conquer five distinct maps, each filled with challenges, treasures, and secrets to uncover.
Embark on PvE Expeditions beginning at Goldbrook Farmstead, where you’ll hunt down Mor’thog the Cruel, a menace threatening the people of Eldegarde.
Brave the PvPvE Extraction Mode, where greater rewards come with greater risks—if you fall, your loot is lost to those who survive.
Enter the Arena for fast-paced, skill-based PvP combat - no gear loss, just pride on the line.
Build reputation with five key vendors in Stonehaven, unlocking exclusive gear, crafting recipes, and rare materials.
Expand and furnish your personal lodge with functional buildings such as the Forge, Loom, Tanner, Critter Habitat, and Transmutation Device to enhance your crafting and progression.
Complete 17 Campaign questlines that uncover the lore of Eldegarde and reward you with powerful treasures.
Take on over 110 rotating quests from the Quest Board, refreshed daily and weekly for endless challenges and rewards.
Experience seasonal resets that wipe progression and usher in new content, updates, and world-changing events—everyone starts fresh, every season.
Eldegarde has tons of content planned for the futures. Some highlights of content to look out for in the future are:
New Class: Witch
New Epic Zone: Karth
Genres
Stats
Languages: English*, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, French*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The coolest game ever made. Just completely ♥♥♥♥ on. The cooler game is, the more it gets ♥♥♥♥ on. That just shows you how cool this ♥♥♥♥♥♥♥ game was. Because it really got ♥♥♥♥ on. Know what I'm saying?
Now we all know why they didn't want you as World of Warcraft developers anymore, right? Group of scammers, I am happy I stopped playing your scam game, np for the money.
black list these developers for not maintaining a game they promoted as live service.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So many fumbles. It was (sometimes) a fun game for those who see this in the future. I played archer and cleric, both were fun at times, genuinely. A bunch of nerfs to the classes I played caused me to stop playing, all the while they were buffing other classes... Not to mention there were actual, literal months where the barbarian class simply did double damage, making the game genuinely unfun and unplayable (unless you played barb, and abused the bug) Not surprised it died. During this time all the people I knew stopped playing the game. Just terrible communication, terrible decisions, bad marketing, slow bug fixes for game breaking bugs... Poor decisions all around, kinda wish it was successful instead. It had a solid core, but was turned to sh!t after so many changes and failing to fix bugs killed it for everyone playing... On top of that the shady practices of denying refunds, yikerinos. Best of luck in the future. Came back to reinstall finally to see if it was improved and it shut down lol
Well then that's 90 hours of my life and $60 wasted! Thanks devs
Scam
ESTAFADORES... cerraron el juego de un día para otro sin posibilidad a compensación económica o alguna solución para lo jugadores. Es otro SCAM del que somos todos victimas pero nadie defiende nuestros derechos como consumidores. Steam debería impugnar a este y muchos otros estudios por utilizar su plataforma para estafar a la gente y robarles el dinero. Hasta que no nos den opción a hostear servidores y seguir jugandolo de manera singleplayer, mantendré el negativo y trataré por todos los medios de denunciar a este estudio. No se merecen otra cosa. Y difamarles para que gente como esta, no vuelvan a trabajar en videojuegos.
Was a great game with some issues that could be solved. Kept stating they were going to do massive marketing when they got close to release…but they never did. So it failed and shut down within 2 months. Game was fun and aesthetically amazing. Really immersive. Wish they would have at least tried for a year and do some sort of marketing. Closure came without warning. Seems like it was “want to get rich” scheme that didn’t work out.
couldn't get a refund. ANGRY.
One of the most promising games in its genre and beyond. A hidden gem that felt destined to pop off. Sad to see it shut down before it ever got the recognition it deserved.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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