
Eldegarde is a mini-MMO Action RPG with PvE, PvPvE and Arena modes. Explore vast outdoor zones, craft powerful gear, and fight to survive in a living fantasy world.
Modeled estimate, not a reported figure. How we estimate →
About
Eldegarde is a third-person action PvPvE RPG featuring distinctive fantasy classes. Go on adventures solo or with friends to search for treasures, level up, and defeat any who stand in your way.
Choose between 6 iconic classic fantasy classes to level up: the Warrior, Rogue, Hunter, Priest, Wizard and Paladin, each with their own character model, armor, weapons and skills.
Explore 5 unique zones with up to 32 different creature encounters. Embark solo or with up to 2 others in either PvE Expeditions, PvPvE Extraction or fast-paced Arenas.
Bring your best gear and potions into every adventure, but beware. Death comes at a cost, and in PvPvE, others can claim what’s yours.
When you can't find the loot you want, craft it with Eldegarde's rich crafting and progression system.
Earn reputation with the vendors in Stonehaven to unlock new crafting recipes. Build your Lodge and unlock furnishings like the Forge to process Ore, the Bed to earn Rested Experience, or the Critter Habitat where you house Goldgrubs to spin golden thread for passive income!
Level up six unique classes, each with powerful abilities, weapons, and gear sets with powerful and unique perks.
Play solo or with up to two friends in cooperative party-based adventures.
Explore and conquer five distinct maps, each filled with challenges, treasures, and secrets to uncover.
Embark on PvE Expeditions beginning at Goldbrook Farmstead, where you’ll hunt down Mor’thog the Cruel, a menace threatening the people of Eldegarde.
Brave the PvPvE Extraction Mode, where greater rewards come with greater risks—if you fall, your loot is lost to those who survive.
Enter the Arena for fast-paced, skill-based PvP combat - no gear loss, just pride on the line.
Build reputation with five key vendors in Stonehaven, unlocking exclusive gear, crafting recipes, and rare materials.
Expand and furnish your personal lodge with functional buildings such as the Forge, Loom, Tanner, Critter Habitat, and Transmutation Device to enhance your crafting and progression.
Complete 17 Campaign questlines that uncover the lore of Eldegarde and reward you with powerful treasures.
Take on over 110 rotating quests from the Quest Board, refreshed daily and weekly for endless challenges and rewards.
Experience seasonal resets that wipe progression and usher in new content, updates, and world-changing events—everyone starts fresh, every season.
Eldegarde has tons of content planned for the futures. Some highlights of content to look out for in the future are:
New Class: Witch
New Epic Zone: Karth
Genres
Stats
Languages: English*, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, French*languages with full audio support
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
make it single player so we can at least play what we bought not even that long ago
Scam game and stream give no refunds barely even played it smh
Rebrand and shut down. Classic early access.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eldegarde brought a genuinely fresh take to the extraction genre when it launched. While everyone else was sticking to the same formula, it wasn't afraid to try something different, and that alone made it worth paying attention to. Despite building a small but dedicated community, the developers ultimately decided to cut their losses. Some people call it a scam, I call it a shame. Games willing to challenge established genres are exactly what the industry needs, and it's disappointing to see one disappear before it had the chance to truly reach its potential. It had promise, it was different, it ended up being the reason why people don't buy into early access games.
It was a good idea and a good skill based PVP combat for an RPG Extraction game it launched to early, then devs just gave up, STOP EARLY ACCES please!
if they could turn this into single play and offline then we could at least still play
Played this game a while ago, it had potential. It sucks that it's getting the sunset, but I see no reason why the company couldn't at least make it so those of us couldn't at least play it offline and peer-to-peer; I would be willing to bet this could get a lot of great community support and mods. I paid money, I should at least get to play the game in some shape or form.
wicked practice, 11 hours and NEVER AGAIN. Not even offline play.
One of the most promising games in its genre and beyond. A hidden gem that felt destined to pop off. Sad to see it shut down before it ever got the recognition it deserved.
Notorious studios, remember the name.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 17.6K | 75% | $24.99 | |
| $0 | 30 | 43% | Free | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $16.1M | 17.5K | 53% | $24.99 | |
| $1.7M | 2.6K | 63% | $39.99 |