
EGOS is an adventure, where you will have to save the kingdom of Talia while facing enemies and solving puzzles. The protagonist is a "Soul" in a false body,"Egos", who must return to his original body and restore peace to the kingdom before the day ends, otherwise the kingdom will be lost.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Spanish - Spain, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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This game is in early access since 2017 and I'm unsure there have been much improvement since the first release, at least the comments about it didn't change much since then. PRO: - I didn't pay it. CON: - Basic WASD controls, if you don't have a QWERY (like me), then too bad for you. - The English translation looks like the text has been copy/past into google trad. Some parts / words are still in Spanish. - There are some really obvious typo which could have been corrected if the one who took care of the task actually read back what was written. - Because of the translation (I can't say for the native language quality), the story makes no sense and you earn a little of knowledge only by speaking to random NPC (I met 3 and a half in 45mn). - You can't skip the text. If you die you're not only punished by getting locked in a small area, but you also have to read the same exact same discussion every single time before the door gets opened. - When you kill an enemy, there isn't any animation, it only disappears. - I died during the 1mn trial and never sent back in the area where I died, I'll never know what happens after. - Water kills you faster than anything else, you brush it you're dead, I guess Ego aren't waterproof. - Yellow crystals, so many yellow crystals. - Ewww.. First shield is 150 yellow crystals and first weapon is 1000 ? Better die and then run around the area to find more of those crystals. - What can I do anyway, I met the marchant and realized that I had no body and that the Forest guardian was dead. - I went to the docks and there Specter announced that I couldn't speak either. - I went to the gate and Specter tried to kill the people on the other side, apparently I can't go there. - I met the coliseum master, apparently we can fight there ? And apparently when you speak to him you cannot leave, there is an invisible magic wall keeping you trapped within the 2mn conversation. - There is that wall which seems to have been added quickly to lock the area. - Well I went everywhere without understanding what I'm supposed to do, the only reason why it took that long is because the character is slower than an asthmatic snail. - There is no key to auto run, you have to keep pressing W. - The transition are also really slow and everything is ugly green while I went for "epico" graphics. I had the sensation to play an early PS1 game.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
買っちゃ駄目です。まともにゲームとして制作されてません。 やれる事は放置してトレカが出るのを待つだけです。
Gallo Pinto Costarricense Ingredientes 3 cucharadas de aceite de canola 1/4 cebolla picada 1/2 pimiento verde (o rojo) en cuadraditos 3 tazas de frijoles rojos o negros, cocidos 3 tazas de arroz blanco, cocido 1. pizca de Sal 2 cucharadas de culantro picado Instrucciones 1. Calienta el aceite en una sartén grande y fríe la cebolla y el pimiento hasta que estén suaves. 2. Agrega los frijoles, bien escurridos, y fríe de tres a cinco minutos. Agrega un poco del caldo de cocción, si ves que están quedando muy secos. 3. Incorpora el arroz y sigue friendo unos tres minutos más agregando un poco más de caldo de frijoles para que el gallo pinto no quede muy seco y finalmente adorna con culantro picado. ¡Pura Vida!
This game is rough—but hey, it’s a dollar, hahaha. Don’t buy it unless you’re a nutjob like me who enjoys hunting for quirky, almost unplayable games. I managed to get about half an hour of entertainment out of it, and it seems like the devs are active, so who knows? This might actually turn into a fun game soon enough.
(Эмо стих) Время жизни быстротечно, Миг проходит день за днём. А желанья бесконечно, Вновь горят ярким огнём. Просветление куда-то, нас Уносит за собой, пробуждение Внезапно, всех накроет пеленой, И тогда погаснут мысли, Чувства все - предрешены, В ноосфере все зависли, Говорят что мы грешны, говорят Безмолвным звуком, словно синий Небосвод, предрешил конец всем Мукам, только всё наоборот. Всё приходит и уходит, покидая Мой причал. Всё проходит, исчезая, В памяти потом провал. Сердца стук Меня разбудит, снова слышу я его, Совесть меня не осудит, не случится Ничего. Мои дни текут в забвенье, Кошка ходит по дому. Я живу как В сновиденьи, высветляя свою тьму. А когда меня накроет, трепетный Морской прибой, я вернусь однажды, Снова! Только я буду [ Д Р У Г О Й ]
有卡 有成就 有3个免费DLC 没中文 EA停更6年 灵识:陨落之魂传说 《灵识:陨落之魂传说》是一款冒险游戏。你将挺身对抗敌人、破解谜题,拯救塔里亚王国。游戏主角是一个寄宿在虚假躯壳中的 “灵魂”,名为 **“灵识”**。他必须在日落之前夺回自己的真身,让王国重归和平,否则塔里亚王国将彻底覆灭。 游戏模式 剧情模式 你在塔里亚王国的郊外苏醒,记忆全失,手无寸铁。随着冒险推进,你会发现这个王国因一场光明与黑暗的战争已然衰败、濒临覆灭。你需要对抗那些效忠于低阶领主与高阶领主的敌人 —— 这些领主割据着王国郊外的区域。击败他们后,你将集齐 4 把钥匙,开启通往最终战场的巨门,直面塔里亚的至高领主,终结这场浩劫。 游戏过程中务必步步为营,敌人绝不会手下留情。剧情推进越深,游戏难度也会随之攀升。你需要战胜手握重兵、让你寸步难行的低阶领主,才能解锁前往下一关的通路。与此同时,你自身也会不断变强:你将找到品质更佳的武器与盾牌,这些装备会依据其品类与品级造成更高伤害;你会逐渐忆起自己的过往与使命;你还能寻获一些水晶,借助地图各处的复苏之柱死而复生。但要注意,挑战高阶领主时,一旦落败,所有进度都将清零,你必须从头开始游戏。 生存模式 你将置身于随机生成的地图,迎击一波又一波汹涌而至的敌人。坚持一段时间后,你将解锁新的区域,在那里获取更精良的武器与急救包。时间越久,敌人的实力就会越强,而可供周旋的区域则会愈发狭小。 美术鉴赏模式 浏览所有游戏概念原画 —— 无论它们最终是否被纳入正式版游戏。你还能了解游戏的开发历程,以及各类敌人与武器的详细设定。 游戏特色 剧情模式内含设计精妙的谜题 独特的复古低多边形风格画质 旋律优美、充满奇幻色彩的游戏配乐 4 家以上的武器商人 一位全程追随的伙伴 40 种以上的敌人类型 36 种以上的武器 9 种以上的盾牌 刺激的生存模式 2 位以上的低阶领主 4 位中阶领主 1 位最终头目 ——塔里亚至高领主
Litterally everything is buggy. Can't even play the game properly like the LITTERAL meaning of bug
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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