
The game revolves around simple mechanics and physics. Catching eggs, defusing bombs, using “egg time” a variation of bullet time to catch even the most hard to catch eggs.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $253.2K | 349 | 88% | $24.99 | |
| approximately $146.9K | 124 | 92% | $29.99 | |
| approximately $262 | 2 | 100% | $5.99 | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 27 | 44% | Free | |
| — | 0 | — | — |