
Embark on a journey through Taiwan’s rich history in 'Echoes of Formosa: Agent Reborn.' Play as Li Bin, a secret agent awakening in the prison of Stad Zeelandia, on the brink of war. Unravel mysteries, explore ancient streets, and reclaim lost memories in this immersive adventure.
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In the heart of Taiwan, an island steeped in history and mystery, lies the ancient fortress of Stad Tayouan, also known as Stad Zeelandia. Step into the shoes of Li Bin, a covert operative whose fate is entwined with the secrets of Stad Tayouan. Waking up in the depths of Zeelandia's dungeon with no memory of how he got there, Li Bin must navigate the perilous streets of 1660, just before the outbreak of the infamous Siege of Fort Zeelandia War in 1661. As players delve into the game's four gripping chapters, they will uncover the hidden truths of Tainan's past, piecing together clues from archaeological discoveries and historical accounts. The meticulously crafted streetscapes draw inspiration from "La ville et le cháteau de Zélandia dans l'ile de Tayovan," transporting players to a meticulously recreated world where every corner whispers echoes of a bygone era. With stunning visuals and a rich narrative, this game invites players to immerse themselves in the history of Stad Tayouan, exploring its secrets and unraveling the mysteries that lie within. Are you ready to embark on this unforgettable journey through time? Prepare to discover the Echoes of Formosa: Agent Reborn and uncover the lost memories that linger within.
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Stats
Languages: Traditional Chinese, English
Engagement
Reviews
覺得應該 滑鼠靈敏度要給人調整 然後總音樂切很小聲了 接任務、過動畫的時候音樂音效會變很大聲 還有很多地方要改進~
免費的小品遊戲還能接受 不過能不能石頭給多一點 裡面的守衛每個都超敏感的
遊戲劇情不知道要表達甚麼? 是表現當年的建築與環境而已嗎? 這如果是重點的話,那建模也太隨便,看看隔壁黑悟空,整天在台灣價值,一堆沒用的高層冗員,這就是你們這群白癡官員誕生的結果,劇情不合理,也看不出你們想給大家了解甚麼文化?你們這些文化局都該裁員,一堆沒用的肥貓。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
一段關於台灣的歷史小故事, 女主角很可愛. 很有自己的特色
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3060卡成狗 感覺動態模糊弄太誇張了 潛行變黑畫面又卡 根本不知道在玩什麼 唯一優點是不會3D暈吧
支持一下本土遊戲
Before you start playing, check from Guides how to set up english subtitles. Also, graphics probably have to be set to lower as for me even medium settings stuttered. Game apparently tries to be Assassin's Creed set in Taiwan, but for full length game it is set in quite small area, story is quite short and when it is over after ~2 hr playing you will be wondering was that it. Also, story is somewhat subpar - premise gives promises for grander story, but developer apparently concentrated mostly on graphics on this. I guess it would be best to treat this game as demo, rather than full game. And as it is Free To Play, bang for buck is quite good.
Bu oyun da , Tayvan'ın zengin tarihinde bir yolculuğa çıkın. Savaşın eşiğinde, Stad Zeelandia hapishanesinde uyanan gizli ajan Li Bin olarak oynayın. Bu sürükleyici macerada gizemleri çözün, antik sokakları keşfedin ve kayıp anıları geri kazanın.
以公家單位合作製作的遊戲真的不能批評太多,畢竟預算有限又有各種規定限制,有感覺到盡力跟用心。 但做成3d遊戲卡成這樣糟糕到很難讓人不說上幾句,不管用最低還是建議配置去玩,調低到高等畫質都沒辦法流暢運行,對3d暈的人是一個酷刑。 在遊戲中除了收集圖鑑外其他只能看到簡陋的場景(第一個主角走往城鎮時讓人覺得這裡是沙漠),還有不能互動的NPC對話,我個人認為很難體驗到什麼文化感,這些資訊我透過網路查找資料都能得到。 場景走動有很多看不見的空氣牆與很明顯是死路的物件擋住,這個手法在20年前的遊戲很常用,感覺製作團隊好像很久沒在玩遊戲有點脫節,不免讓人疑惑為何不使用2d場景或是文字劇情的方式呈現?當初返校使用2d橫向卷軸搭配解謎就是一個文化歷史很出色的表現方式,如果政府單位有看到的話,真的希望統籌的人要下去做遊戲請自己也玩個幾款(返校只需要4小時也有政治人物玩過),不然做出來的東西很難讓人想玩,卡到不行的3d遊戲真的好推廣嗎?現在家裡有電腦的人占少數了。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.