
The worlds of light and dark are in danger. Will the creatures of the light be the key to saving your homeland in the dark? Journey with your new companion to discover how you can save the world while fending off those who would harm you and your companion.
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Languages: English**languages with full audio support
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Reviews
Just finished a full play-through and had a great time. The story is cute and unique, the gameplay is polished and adds the right amount of challenge. Incredibly beautiful and detailed for a small team project. 100% worth the time just to experience the cute little companion animal fighting at your side.
Cute short puzzle/combat game, the character design is so sick I'd love to see more of it!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 33 reviews with recorded playtime.
"and it is easy to make enemies among the shadows..." so far i really like the game. levels and characters models look great, fighting is fluid and fun. could use some work in optimization. story seems strong and interesting so far. It might just be me, but i cant get passed the second level. everything up until this point is very obvious and pointed out for you but im at point where there are no directions and all i can do it smash into a couple walls.. and my companion falls into a river and cant get it to follow me. also why are we collecting so many berries and feathers when we only seem to need them when damaged by an enemy?... in the 2nd level they are floating in the sky and art mostly out of reach. other than this i see a lot of potential and i do see myself playing it again.
you hang out with a chonky boi
I love chonkyboi, and the little whistling chirping sounds, it’s such a cute little game <3
Hate the Abyss. All my homies follow the Humble Light.
Mit gerade einmal 20-30 Minuten Spielzeit ist "Echo of the Last Light" ein äusserst kurzes Spielerlebnis. Umso spannender ist es, dass die Entwickler es geschafft haben, in dieser kurzen Spielzeit einen in die Welt hineinzuziehen und eine Story zu erzählen. Das halte ich für sehr gelungen und ist leider bei solchen Spielen ja nicht selbstverständlich. Und die Story ist gut gemacht inklusive einer folgenschweren Entscheidung am Ende. Bravo hierfür. Ja, natürlich ist das Ganze etwas kantig und kurzgefasst, aber eben, mehr darf man von so einem Kurzspiel ja auch nicht erwarten. Erfreulicherweise passt auch das 3D-Jump'n Run-Puzzle Gameplay durchaus. Auch hier gilt: Alles nicht perfekt, alles ein bisschen holprig, aber alles völlig in dem Rahmen, dass das Spiel Spass macht und wie man es von so einem kostenlosen Spiel erwarten darf. Das Gleiche gilt für die Grafik. Die ist kein Blender, aber hübsch und passend gemacht und trägt gut durchs Spiel. Fazit: Ein kostenloser Plattformer mit gut gemachter Story, der ideal ist als kurzer Spielesnack mal zwischendurch. Toll, dass es solche Spiele gibt und dann auch noch kostenlos.
还可以的动作冒险类游戏~
I liked using the controller more than the keyboard for character movement but using the companion was def harder on the game pad, probably because I learned the companion controls on the keyboard and then switched to the game pad. I was able to get the hang of it by the time I was approaching the boss. The biggest room with the puzzle was sick. I also liked the health and feather pickups that would hover in and out of jump range. Giving a small challenge to the action rather than just a stale old health pickup. It was satisfying to time it correctly. The character controller was smooth and I enjoyed the fight scenes a lot. Jump animations had me tickled. Loved the wings. Smooth AF. The boss was sick. I was so hyped when the camera zoomed and the portal popped up. So sick lol. The graphics are ♥♥♥♥♥♥♥ brilliant along with the soundtrack. I am super into the particles with illumination. And for perspective on this, I played the whole thing on low graphics, anything else was too much to run. Still in love with it. The atmosphere was 10/10. Great work
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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