
Earn to Die 2 is a 2D side-scrolling driving and upgrade game where you steer vehicles through a zombie apocalypse, literally smashing through zombie hordes along the way. Throughout the game you will unlock new vehicles, upgrading them into the ultimate zombie-smashing machines!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Esse é um daqueles jogos antigos de celular que, fizeram parte da infância de muita gente (inclusive a minha). Dito isso, recomendo! Vai fundo, jogue!
Обычный вечер в Хабаровском крае
A good kick back to the days of flash games its fun but very repetitive since its the whole core gameplay and an ok story if u want to even call it a story
Jednoduchy, dobry. (Řve to jak piča, ztlum si to, než to zapneš.)
Легендарная игра детства с по истине новым на тот период времени геймплеем. Всегда приятно вернуться в прошлое, особенно когда оно вызывает у тебя лишь приятные эмоции - это игра одна из них. 9/10
легенда
Fun gameplay that doesn't feel too repetitive, nice graphics and challenging post-story missions. Runs on a potato, brings back happy memories <3
Esta Bueno
Норм
Game impossible to complete. The missions are the same as in the mobile version, some of which require use of a "super boost" which doesn't exist in this game version. Absolutely infuriating.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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