
Experience the thrill of the 2024 rally season with new locations, moments, stages, high-performance vehicles, new liveries, and licensed crews. Brace yourself to embark on your continued rally journey.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.57/day in the week after.
About

Genres
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 11.4Kreviews | 61% | — | $7.8M |
| $49.99 | 9.2Kratings | 67% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 867 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great rally game. I really enjoy it.
Very high skillcap, but once you get the hang of all the co-driver calls it's a lot more manageable. I also feel like the pool for cars for each race class (H1, Junior WRC, R1,etc) have very limited options. Which in hindsight shouldn't be a big deal, however this complicates the Campaign because you have to sell the car you just bought to race in a different class to continue. Since when did I start playing a financial sim just to begin racing? Multiplayer is really the only playable mode. 7/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*languages with full audio support
| Free |
| 2.3Kratings |
| 62% |
| — |
| not modelled |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
심레이싱 어줍잖게 따라한 아케이드. 휠 조작감 ㅆㅎㅌㅊ 더트랠리가 숯불구이면 이건 숯불구이맛햄에 가까움.
VR: Best looking rally game for VR. Much better than dirt rally 2. No shimmering trees, and overall environment detail much better. However, much more demanding to run. For reference. Im able to run a meganex vr headset at 3872x2968 resolution per eye according to steam on a 5070 ti GPU. Still need to have quality preset set to medium, anti aliasing set to low, anisotropic filtering off, and DLSS set to balanced. I wouldnt recommend going any higher settings at this resolution with this GPU. Might want to go lower if locked 90 is necessary to you. Good game. I think its better than dirt rally 2. Much more content and better graphics. Stages are longer and have a lot more turns I would say. Handling is pretty similar to dirt rally 2 which is a good thing imo. Also works well with all my sim rig equipment and didnt have any problems with mapping. Music is pretty cool at end of races too if you like EDM. Career mode has interesting concepts that feel much more flushed out than dirt rally. Makes it interesting but you might find it annoying. Not overly complex though. So its a nice in between for me. Just slightly hard to navigate in VR.
e
By far the best game
The most frustrating thing about EA WRC isn’t bad graphics or lack of content. It’s the completely inconsistent performance. I have a PC that is far above the recommended specs to run the game at ultra settings without any issues: Ryzen 7 5800X Radeon RX 7800 XT 32 GB RAM 1 TB NVMe SSD ASUS TUF Gaming 550B PSU Samsung G5 34" Ultrawide monitor Even so, the game seems incapable of maintaining stable performance. It doesn’t matter if I tweak the graphics settings, enable FSR, lower shadows, reflections, or vegetation quality — the game simply refuses to stay above 60 FPS consistently. And the worst part is that near the final checkpoints of rally stages, the framerate suddenly drops hard, going below 40 FPS for no apparent reason. This completely ruins the experience in a rally game, where precision, smoothness, and responsiveness are essential. Instead of focusing on driving, the player ends up waiting for the next stutter or massive FPS drop. What makes it even more absurd is that many games that are far more demanding run better. Titles with open worlds, ray tracing, and much heavier graphics deliver more stable performance than EA WRC. At this point, it feels obvious that the issue isn’t the hardware — it’s the optimization. And the optimization is bad. The engine clearly struggles with inconsistent CPU management and asset streaming. The performance drops near the end of stages feel like some kind of internal bottleneck, because they happen exactly during the most critical moments. No matter how powerful the PC is, the behavior stays the same. It’s disappointing, especially because the physics and atmosphere of the game have real potential. But it’s hard to recommend a rally simulator where performance feels like a lottery, even on high-end hardware.
good
Car fast=man happy
Fantastic game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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