
Run the league one decision at a time. EA SPORTS™ Madden NFL 27, powered by the all-new Persona Engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 948reviews | 36% | #33 | $3.9M |
| $99.99 | 1.9Kratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ game
good
People buy Madden wrong, what you're supposed to do is buy one, wait a couple of years, then buy the next one. If you do it that way, then you get all the new stuff at once instead of the small changes each year. Presentation is amazing and looks like a real NFL broadcast. I love the weekly reports in Franchise mode using rendered "gameplay" instead of static images for the CPU games, as that really makes it feel like stuff is happening in the league. I enjoy the small things too like Halloween and Christmas having unique scorebugs and graphics, and the soundtrack has a nice mix of genres this time around. Gameplay is the same, but All-Madden difficulty is completely busted. Your O-Line falls apart at the slightest breeze and your 99OV WRs will drop the ball if a defender looks at them funny. Hopefully that gets fixed. Haven't had an issue with anything else that's not a patch away, although I do miss the owner and player mode in Franchise.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 2.3K | 69% | $49.99 | |
| $3.9M | 8.8K | 79% | $14.99 | |
| $3.9M | 4.2K | 78% | $24.99 | |
| $3.9M | 9.9K | 90% | $19.99 | |
| $3.9M | 7.9K | 92% | $24.99 | |
| $3.9M | 6.9K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| — | 55.7K | 76% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $10.8K | 98 | 67% | $4.99 | |
| $1K | 4 | 50% | $6.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #33, worst UA #75 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 1.6Kratings |
| 50% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #5 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wait a couple months to purchase. It is still very buggy and lots of soft lock loading screens that require you to restart game.
As a defensive minded player, this year is much better than '26. Lots more available defensive schemes and the custom macros are just what the game lacked especially when playing spammers (puke). Great upgrade this year.
game glitches and crashes way to much to be 70 dollars and the gameplay is not much better then last years
Good Game. Only thing I wish it had was a better 2 player game mode. Doing challenges with someone isn't really the best 2 player experience.
s
Dont waste ur money
EA somehow made the game worse and worse every year. It is so hard to believe that any of the devs that helped make this game cared. do not buy this game its awful
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.