
Run the league one decision at a time. EA SPORTS™ Madden NFL 27, powered by the all-new Persona Engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 941reviews | 36% | #41 | $3.8M |
| $99.99 | 1.9Kratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
HORRIBLE. garbage connectivity issues that make franchise unplayable with other. i have done everything i could to troubleshoot have perfect wired internet and disconnect from franchise games and multiple times in draft. complete waste of money and pathetic that a game that is essentially the same thing every year would have issues like this. do not buy.
I play madden for the franchise feature only so keep that in mind. I do think the graphics are actually pretty solid in this release. The game play is a bit harder for a noob like me who doesn't analyze pass defenses or anything. I found after I turned off all of the new catching features and the newish kicking meter that I could play just fine. That said... it's really annoying how they try to bait you with "here's a bunch of rewards you can't have because you didn't buy some upgrade!" Seems really scummy and therefore I refuse to give it a thumbs up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #42, worst UA #96 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 1.6Kratings |
| 50% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #5 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is still the same ♥♥♥♥♥♥♥♥ every year they made superstar a bit more fun but it doesnt matter when you cant even load into it because ea servers are run and made by people with intellectual disabilities
yesh
I'll give credit where it is due, the game is new. Does not play like old madden titles. But the game is totally broken. Zone coverages do not work. It is impossible to stop the run out of 3 TE sets. Everyone runs money plays online. Nobody actually plays real football. And it seems EA is totally okay with that. Constant freezing, crashing, and desync errors. EA madden 16 was the closest we've ever gotten to a working NFL football game product ever. This game does not even come close to the quality of the game they dropped 11 years ago. You must spend money on ultimate team to be competitive. College football is far and away the better game over this one, even though its also pay to win and a bad game in general. EA has failed over and over again year after year. This will be my last football game purchase with EA ever. They obviously only care about making money, not making a quality product.
I mean for a small indie that have 3 developer, its a good game, yea it have some bug but like it's not that deep that a super team only go 8-9 because of their playbook Like I feel that we should give a break to EA, it is an indie studio so like its ok, we should forgive them ... Nevermind ♥♥♥♥ Andrew Wilson
Coming from Madden 25 to this was a step in the right direction, but the same issues that were there two years ago (and many years before it) still exist. I only play Franchise, so you can move along if you're a MUT player. I would give Madden 27 a 6.5 out of 10 rating. Positives: - I may have missed this in Madden 26, but the defense actually calls prevent defenses on the last drives of the half. No more pressed CB's for an easy deep ball score to end the half. - The menus seem optimized for me and I do not notice any "lag" when backing out or entering a screen. - Surprisingly for EA, the highlight show play actually shows up for the player box score stat (and remains for the season stat). For example, an 80 yard TD catch will actually display for the receiver in his stats. - The gameplay, animations, and visuals look and feel different, for once. This may have been a minor change for EA, but at least it's a positive change. - There have been actual changes to the franchise mode with the contracts, menus, and preparation. The contract talks are more engaging and I prefer it to the previous 12 years of Madden experience. Although, I'm pretty sure I signed a player for cheaper than what I initially offered him through a loop lowering salary, then bonus, then salary, and then upping the bonus slightly, for example. The menus look pretty, but are essentially just a facelift to the same menus that have been there. There are more windows displaying related information from other sections that reduce the amount of time going menu to menu. The pre-game preparation still leaves a little more to be desired, but is better than setting the outlandish "goals" from 2025. It's more of an RPG where XP can unlock 3 certain attribute perk tiles that level up. - The soundtrack has a good mix of songs. Negatives: - Running is as easy as it's always been against All Madden (even after adjusting the sliders) to where I average 5+ yards a carry. Just run the ball 20 times a game and the CPU doesn't seem to adjust, allowing you to gain over 100+ yards easily. It doesn't matter the team. - Still no "Pancake Block" or "Drop" season stats. These display after an individual game, but not for career or season stats. - The "halftime show" and "weekly recaps" are lazy and pathetic. It takes about 15 to 20 seconds to generate the highlights and there are only a total of 3 (one of them being from your game). - I did not see a way to turn off specific commentary teams this year, as I could in 2025. - No real updates to the draft process or draft, Fantasy Draft is the same as it's been for 14 years (would like to see player yearly stats, not just attribute ratings), or coin toss (please bring that back). I could provide more examples to justify my rating, but there are already a few hundred out there stating the obvious. The positives are nice, but don't blow out the negatives. I wouldn't recommend this game for the full asking price, as EA doesn't put out a quality game worthy of that money. They got my money simply because I spent more than 2 hours exploring the new features and trying to decide if it was enough of an upgrade from Madden 25 to keep.
I think it's fun anyways because i love football, but this game is really bad and predatory. Please don't be dumb like me and buy it.
1/10
I really wanted to like this game. It has a lot of improvements and can be fun. It runs like hot garbage and has tons of crashes... Maybe EA will fix it maybe not. Buyer beware. I will continue to play franchise mode but they need to do a lot of bug fixes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
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