
Run the league one decision at a time. EA SPORTS™ Madden NFL 27, powered by the all-new Persona Engine.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 941reviews | 36% | #41 | $3.8M |
| $99.99 | 1.9Kratings | 65% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I HATE THIS OLINE
This game is way better than last year the timing when you throw the ball to catch reminds me of 2k and its good and its realistic also the tackling this year is so good the new celebrations and the new drip in superstar is good
Same ♥♥♥♥ with a new ui
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #42, worst UA #96 · 4 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 1.6Kratings |
| 50% |
| Top 100 |
| not modelled |
| $69.99 | — | — | #5 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun
Had really high hopes for this year, esp with all the changes in franchise... but at this moment franchise is just broken... teams sign like 4-5 qbs in fa.. after like a year or two every team has messed up cap so u cant trade at all... like wow.. this is really fun ea... maybe idk... TEST your game b4 you release it.. and now going on 2 weeks and still no patches to fix these issue or ANY of major breaking issues in franchise alone... yup, EA everyone...
Controllers are buggy and stiff, half the time your offense sets up in the wrong format when running hurry up, in franchise mode there will still be popups to resign your players even after you trade them away to a different team, once again EA just slaps a new number on a sports game and fails to address the issues the community deals with.
4.5 hours into the demo. three RB's on the roster, none of them injured or fatigued. Game is putting my back LG in at RB1, and QB2 in as RB2. lets hope the full release tomorrow fixes this
Gross mtx and lots of bugs
Just purchased the game an hour ago and playing through the first preseason game in franchise mode. The player AI don't even run their routes and just take off behind the line of scrimmage when they're supposed to go out deep on a vertical....Extremely frustrating after spending $70
This game is beyond frustrating. You can have a 99 overall wide receiver and they never hold onto the ball after contact they adjusted it wayyy to much and additionallythe querterbacks throwing is way off as well it doesnt feel like any of the golden maddens it feels much more frustrating
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| — | 55.7K | 76% | — | |
| $210.3M | 107.5K | 51% | $69.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $10.8K | 98 | 67% | $4.99 | |
| $1K | 4 | 50% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.3K | 65% | $29.99 | |
| $3.8M | 4K | 73% | $49.99 | |
| $3.8M | 7.5K | 93% | $19.99 | |
| $3.8M | 8.3K | 98% | $19.99 | |
| $3.8M | 5.5K | 95% | $34.99 | |
| $3.8M | 6.5K | 83% | $19.99 |