
Manage your product company ! Design concept and sell product on the market ! Dodge bankruptcy and rise to the top by making the best concept, the best pricing strategy and applying the best management ! Beat all those damn competitors !
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, German, Russian, Italian, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Dutch, Polish +4 more
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sinceramente mi aspettavo di più, non vale i 13 euro spesi, senza nulla togliere a chi ha speso giornate per farlo, ma sembra un gioco da cellulare
Nettes kleines Produktions-/Wirtschaftsspiel mit sehr aktivem Entwickler. Für den Preis definitiv eine Empfehlung. Für Achievementhunter bestens geeignet. Keine verpassbaren, verbuggten oder grindigen Achievements.
只能一个电脑存档,2个电脑就是2个档了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Considering its still in its early stages, it shows potential. The mechanic is simple. There are some categories that all have their own development path. Pick the item you want to design (as best as you can) and then bring it to market. Build it and sell it. Then you fight to become the market leader in that product range and get a bonus to your sales. So far its a nice mechanic to design a product, use the 3 sliders and try to make a good product. This can be re-done and is simple enough to catch onto. Designers are micro-managed. So if they are not desiging anything, you need to manually need to let them do projects. I understand early stages this is OK. But once you got a few, it becomes a hassle to manage. (Maybe a future update?) Making the product is easy too. Get a workbench and an engineer. It will product the product and bring it to the garage to sell. Would be nice if the tables could be marked or something. But that could be happening down the line. Engineers do tend to ask a lot for payraises. Don't ask me how. But i had employees level 1 asking for more money then an employee level 4. So i just fire everyone that wants to make more then 4K. The benefits are little to none in my playthrough (experience, not a mechanic). Building your workspace is an easy tool too. Pretty straight forward and easy to manage. Would be nice if you could certain aspects or get certain bonuses extra if they are closer to the warehouse/shipping. But for now its just good enough. My overall experience (5 hours + 1 hour in the demo) are good. It needs polish. I've had no game crashes, lag or input issues. The occasional employee that gets stuck, fixes itself in the morning when the time speeds up. What would i like to see? Easier employee management system, its now very big and gives a bad overall view. Wage management should be better. Retention of employees can be part of this Benefits are expensive compared to the speed boost. Only boost speed, not happiness Free build for my location :) ? More elements to automatise the process and/or create automisation tools
Très bon jeu, hâte des nouvelles updates pour l'ajout de contenu
Not for me Unfortunately - Too Simple no real outcome too the game - has great promise but needs further expasion
Oynanış çok yavan ve sıkıyor
建议打折入手 游戏很上头 但是内容很有限 而且比较重复 螺丝刀10 10 80 麦克风65 10 25 指甲钳10 30 60 电子阅读器30 20 50 蓝光播放器70 20 10 烤面包机20 50 30 圆锯 60 10 30 耳机75 10 15 智能手机40 30 30 电视50 40 10 电水壶40 20 40 搅拌机60 10 30 电动牙刷60 10 30 扬声器50 40 10 钻头 70 10 20 平板电脑50 10 40 笔记本电脑50 20 30 电动剃须刀70 10 20 声音调音台80 10 10 vr头盔70 10 20 角磨机50 10 40 台式电脑60 20 20 咖啡机50 20 30
Vous aurez très facilement fait le tour après quelques heures de jeux. Ce jeu manque de profondeur dans sa conception
Good game
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Players by region
Where this game's players are, estimated from review languages.
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