
E-Startup is a sandbox business simulation game in a low-poly universe. Build, buy resources to create products and complete contracts, invest in the stock market to become rich and popular!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English, German, Spanish - Spain, Simplified Chinese
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Has potential, super early access of course, so a lot of bugs expected. Almost unplayable due to core game mechanical bugs, such as the contracts randomly switching after accepting others, along with the delivery delay timer draining too fast and having no correlation to the ingame time
Unfortunately, I cannot recommend this game. It is highly unpolished and has many game-breaking bugs. The developer has admitted that he has all but abandoned it (saying that it was developed in free time, and now he has basically gone on to new and better things?). I had high hopes, but...sorry, no.
I reccomend this game only because it is in the Alpha stage of development, and the price reflects that. This game has a lot missing from it, but the core idea behind it is really strong. You have a couple different routes to operate your business and make money, and it truly is open to whichever you choose (or all of them). What I noticed right away is that ther is no tutorial, whihc means you are pretty much on your own to figure out what is happening in game, or where to even begin. However, it isn't super complicated, and I am very familar with this genre, so it wasn't THAT big of a learning curve. I noticed almost immediatly that there is currently no difference between the 4 different types of employees you can hire. The "deliverer" and "engineer" are both capable of creating assets for your websites. I know this will be fixed eventaully, but it was a little puzzling never the less. Another really tiny detail was that the motion across the map was incredibly sensitive. If my cursor went within an inch of the edge of the screen, I suddenly went flying across the map. There is also no way (that I was able to figure out) to rotate your screen, so there was almost half of my building that was unusable, simply because it was blocked by a wall and I couldn't see it. Other than those details, and some obviously alpha bugs, it really is a solid game. If you are a fan of business style "tycoon" games, then I would definitely pick this one up.
Do not buy this thinking there is a retail game here... this is EA trash pretending to be a full retail game. You may notice some reviews that were from it's time in "early access". And those reviews are thumbs up. What appears to have happened here is.... those people moved on and the developer of this piece of absolute trash decided to just update the listing to "full retail release" without doing a ♥♥♥♥♥♥♥ thing.
E-Startup is currently a small game with lots of potential for future development. Creator seems to work hard to add new content and fix bugs immediately, and that's really good. Game itself is basically a game about producing stuff and selling it. Ability to build your own office from the scratch is a really nice touch, and I sure hope there will be more options regarding that in the future (maybe additinal floors or more furniture? Who knows?) Of course, since it's still in early access, there are lots of bugs and things missing. At first players might be confused because lack of tutorial, but game itself is not complicated too much, so in few minutes most of gamers should get a touch of it. In the end, I look forward to see game grow and I hope to be able to see it come out from Early Access as well.
It was ok for a little but not memorable by any means. It just made me want to play other sims and clickers.
SKILL NEEDED: ☐ None ☑ Noob ☐ Casual ☐ Good ☐ Pro ☐ Master GRAPHICS: ☐ Potato ☑ Bad ☐ Ok ☐ Good ☐ Beautiful ☐ Masterpiece - With graphic mods and a decent hardware PRICE/QUALITY: ☐ Worth Full price ☐ It's good ☐ Wait for a sale (At least 30% off) ☐ Wait for a sale (At least 50% off) ☐ Don't do it ☑ If you buy it you will hate yourself REQUIREMENTS: ☑ Potato ☐ Minimum ☐ Medium ☐ Fast ☐ High end ☐ NASA computer DIFFICULTY: ☐ you just need to be alive ☐ You just need eyes ☐ Easy ☑ Easy to learn / Hard to master ☐ Hard ☐ Dark souls ☐ you wont survive GAME TIME: ☐ Just forget the game and bury it (<5hours) ☐ Short ( 10 hours) ☐ Normal ( 20 hours) ☐ Long (35+ hours) ☑ Endless STORY: ☑ None ☐ Worst story ever ☐ Ok ☐ Good ☐ Great ☐ 11/10 BUGS: ☐ The game itself is a bug... ☐ Bugs are ruining the game ☐ Loads of bugs ☑ Bugs ☐ Some bugs ☐ None
Okay, so... I don't see this game labeled as EA despite that it's obviously still in development. So that's already huge warning sign, Building and placing object is fun until you realize that it's pointless. Just get your computer desks and object creating machines in a room and place few storages and mood items. You can stack them. That is until you buy a soda machine which is actually use by employees. When being used employees do not work and in my experience get stuck (not working) to the end of that day. Setting work schedule does work in a way that employees get instruction to head to work when it's a time you set. That means they come late EVERY time. Sometimes even 1 hour 30 minutes late. They leave on point... I wonder if you pay them for the time they are not actually in a building. I would guess that you do. But the best part is that if you send your emloyees on vacations or you pay them to train it's basically as if you would fire them (except for that you still pay them every day). First playthrough ended by bankruptcy because I was waiting for my employees to come back from vacations (and that never happened). Second playthrough I bought a lot of plants, gave high bonuses so I would avoid sending employees on a vacation but I reage quited when they didn't come back from their training. I would recommend to avoid this game for now...
Overall Reviews: Mixed That explains everything
Das ganze hätte super viel Potenzial, aber leider ist die Umsetzung ganz schlecht! Seit September 2019 keine Updates, es ist eine Frechheit sowas zum Verkauf anzubieten.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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