
This is a 2D game originating from the Three Kingdoms period in ancient China. During the game, players need to fight independently and select appropriate skills through upgrades to improve their spells and abilities.
Most likely between $64 and $623. How we estimate →
Checked against 8 developer-reported gamesmedian error
真三国割草 DynastyKick has sold an estimated approximately 52 copies on Steam, for about approximately $208 in gross revenue.
About approximately 52 copies on Steam (mid estimate), modeled from its 2 reviews — low confidence. Not a figure the developer has reported.
About approximately $208 gross, most likely between approximately $64 and approximately $623 — roughly approximately $138 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $2.5K | 34 | 100% | $3.99 | |
| approximately $816 | 3 | 100% | $9.99 | |
| approximately $0 | 17 | 71% | Free | |
| — | 1 | 100% | — | |
| approximately $831.7K | 2K | 93% | $18.99 | |
| approximately $176K | 439 | 76% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $348 | 54 | 80% | $0.49 | |
| approximately $368 | 54 | 87% | $0.49 | |
| approximately $387 | 61 | 87% | $0.99 | |
| approximately $407 | 70 | 73% | $0.49 | |
| approximately $431 | 58 | 36% | $0.49 | |
| approximately $440 | 50 | 90% | $0.99 |