
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #87, worst KR #95 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 8.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 30.2Kreviews | 93% | — | $34.3M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i honestly think Dynasty Warriors Origins is a really good game and a great forward for the series. The story is surprisingly well done and kept me interested in what was going to happen next. The combat feels deeper thanks to parrying, dodging, counters, and different weapon styles, while still keeping the fun of defeating huge armies. The battles feel more alive and strategic, and the story is surprisingly engaging. 9.5/10 - Highly recommended for Dynasty Warriors Fans.
很好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
第一次接触无双类游戏还是小学的时候,村里有索尼游戏厅,那时候是三国无双4和5.也是我接触的第一款主机游戏,我从小也喜欢三国题材,就爱上了这个游戏。后来,村子拆迁了,就用家里的电脑追后续的6和7,也不知道盗版正版。 再后来过了好几年,期间也几乎不玩游戏了。看见有了三国无双8,我也二十多了,挣钱了,想支持正版,结果那个游戏大家也知道,哈哈哈哈,最后没买。我也从盗版网站上下载下来玩了玩儿,怎么说呢,就是无穷无尽的跑图,太无语了。 突然觉得好累,不想说了,总之,起源牛逼,特别好评
Great Game
好
这一部把战场模拟的临场感这块做得完美到震撼。买了不吃亏买了不上当,续作求求你快点端上来吧。
好玩
타격감도 묵직해 졌고 전체적으로 잘 다듬어 진 무쌍류 게임이 되었음 상당히 재미있게 한듯. 단지 업적작에 다소 귀찮은 부분이 있고 (업적 하는사람 한정) 각 장수들이 주인공과의 연애를 바라는건지 맨트들이 하나같이 이상함; 심할때는 약간 역겨울 정도 그런 부분을 제외하면 정말 오랜만에 재미있게 즐겐 삼국무쌍이었음
게임을 중지합니다 중지하겠습니다. 안 되잖아? 어, 중..중지가 안 돼. 중지시킬 수가 없어. 안 돼!
夯
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 9.5K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.4M | 70.2K | 65% | $29.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.2M | 23K | 47% | $69.99 |