
Help the Dworfs obtain all the Forbidden Gold to Build a Rocket Ship to Outer Space! Click the Rock, Obtain Resources, Build a Village, Gain More Dworfs!
Modeled estimate, not a reported figure. How we estimate →
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About
In Dworf's Forbidden Gold you need to help little creatures called "Dworf" to build a Rocket Ship to Outer Space.
Click the Forbidden Gold, build an Automatic Suction Machine, and let the Dworfs do the rest.
Why Forbidden? That question is not allowed.
Build other structures. Get Upgrades.
Build an Observatory and Ascend to help the Dworfs even more!

And eventually, build a Rocket!

Incremental Idle/Clicker game
Tons of Upgrades. Tons of Different Dworfs.
Prestige System with Over 60 Permanent Upgrades
20+ Buildings to build your own Town, each one adding new Upgrades, Dworfs, and new Mechanics
10 Types of Resources
A Main Objective and an Ending, but with Infinite Replayability.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
Firstly the Game : very nice :) I do love idle clicker games that have a decent progression pace and dont take forever to complete. This is a good example of how to do it right! The progression is smooth and the advancements well thought out. To the Dev : Like other players, I did get a little stuck for a while with progression, until I realised you can actually change potion (or activate one in the first place) - Perhaps a handy hint when there is no potion active would help players find this before they get frustrated and leave a bad review? It would be super handy if there was a running count of the stars you will receive as you play on the left, with the other counters. SImply having it in parenthesis .. ie Stars : 1 (54) for example would be a big help in deciding when to go prestige. There IS a bug/Exploit where if you use an autoclicker to click the gold and simply drag the mouse down off screen while its running, it will carry on clicking the gold infinitum. Defo took advantage of that but I doubt it was intended. Looking forward to the next game!
8/10 I got this game on the day it was released on Steam, and yes it had some fixes that needs to be done but the Dev is very active and provides those fixes quickly and is very open top the community. looking forward to more games from Hadamant. i love these type of games like this that is simple and just grows to be insane. i like that its inspired by fill the hole and gnorp Apologue which is also some great games.
I don't usually leave reviews about games before I'm done with them, but I feel like this is a worth exception. The game feels like a good incremental game, it had a bit slower start than others, that's true, but the developer is actively checking reviews, answering them and implementing the fixes fast to make the game the best he can. I really like the game, I can't wait to 100% it and I couldn't recommend it more. Why is so similar to the gnorp aplogue it's a question that I can't still answer but it's still, as good as the inspiration.
Why is this so slow? Make it a game that you can complete in 5 - 6 hours with all the achievements.
Great little idle game that has slow, but steady progression.
It's great. Please buy it so that the creator can create more more complex ways for big numbers to get even bigger.
Finished the game in about 5–6 actual hours (Steam says 15 because I fell asleep with it running). When I woke up, the game was running at around 1–3 FPS, basically turning everything into a slideshow. On top of that, some resources started showing NaN values. They still increased, but once “NaN” shows up, it’s pretty clear that something broke — and the FPS issues probably came from the same bug. There are sliders for music and audio… but there’s no music or audio at all. The idea is cool and the game does have potential, but right now it feels extremely unoptimized. If the dev fixes the performance issues and the NaN bugs, it could be a fun 3–4 hour incremental game — but in its current state, I can’t really recommend it.
Qué mal hecha está la progresión. El último logro fue prácticamente imposible de conseguir. Empieza siendo durísimo avanzar pero de un momento a otro pasas de no tener casi ninguna mejora entre runs a pasarte el juego.
My dworf's made it to infinity.
I enjoyed it.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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