
A fast turn-based, grid-based hack and slash Dungeon Crawler in an Open World with many towns, caves, and dungeons to visit or raid. Go solo or lead your warband of allies or monsters. Engage in brutal combat with realistic armor layers protecting against crippling body part damage.
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About
Dungeons and Warbands is a unique single-player Dungeon Crawler game with RPG elements that blends the tactical depth of grid-based, turn-based combat with the open-ended freedom of a world exploration game. Be a mercenary or leader of a warband, you are free to carve your own destiny and reshape the world in a low-fantasy medieval Open World.
Your path is your own. Explore a vast world featuring numerous kingdoms, settlements, ancient ruins, and hidden caves. But you don't have to face it alone. Recruit a diverse Warband of companions, ranging from loyal knights and treacherous bandits to non-human allies like goblins and minotaurs. Once you conquer a dungeon, maybe you can use the place to hire your new allies among the subjugated inhabitants.
Experience fast-paced, fluid turn-based combat on a tactical grid, where every move and attack is vital. Inspired by classic top-down RPGs, combat is punishing and realistic:
Localized Body Damage: Every blow has consequences. Damage is applied to specific body parts, leading to crippling injuries that affect performance until healed.
Realistic Layered Armor:
Gear protection goes deep. Equip your character and companions with layered armor like cloth, gambeson, chainmail, and plate where each layer and piece protects specific body parts, forcing you to think strategically about defense.
Wearing a steel cuirass protects the chest well, but what about neck? Because getting a deady hit to neck, head or chest can be fatal, so you need to consider geometry or effectiveness of each armor layer well.
Defense by Damage Type: Each armor layer offers distinct resistance values against the three primary damage types: Slashing, Piercing, and Blunt. A chainmail might excel at stopping a slashing attack but less effective against blunt force. This forces you to anticipate enemy weapon types and manage your defensive layers accordingly to mitigate damage effectively.
Your character's and companions' combat effectiveness is defined by deep, diverse Skill Trees. Customize your play style with abilities ranging from essential party management—like Healing and Commanding companions to Hold, Follow, or Attack—to specialized combat techniques like Riposte and Cleave. When the timing is right, activate a skill for devastating results: shift your tactical balance with Offensive or Defensive Stances, or use the signature Charge skill, launching you across the grid to deliver a brutal, momentum-fueled hit that can instantly decide a fight.
Gain full control over the battlefield by leveraging skill trees that offer both utility and direct combat power. From managing your party with Command skills (Hold, Follow, Attack, Wait) to sustaining yourself with Healing, you choose how you fight: stand firm with a Defensive Stance or press the advantage with an Offensive Stance. For high-impact moments, Riposte and Cleave and other skills are at your disposal. Or maybe Charge at enemies from distance, perfect for finishing off a monster.
The Open World map is fraught with peril and opportunity. Beyond raiding deadly Dungeons or Caves for valuable loot, you will encounter roaming enemy warbands and engage in open-ground battles across forests and meadows. Take on quests, trade goods between settlements, and gather the wealth and reputation needed to forge your legend.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Nope. UI is terrible, you can't place your learned skills unless you're in combat to see the hot bar. Game bugs out randomly where you can't enter town, open inventory or do much of anything outside of just moving around the map. You can't equip or manage your companions either like Battle Brothers so wth is the point of having them? Even worse, when you go into combat...your companions you hired? They don't join you in the battle, sorry you have to manually call them out individually. All this isn't explained nor made clear at all either. Make it make sense to me? I love supporting indie developers, but this game is unintuitive and seems backwards in it's game design and gameplay. Simplistic is one thing, frustrating and not working is another. Which this game is the latter, so it's a hell no for me. Another buggy issue, the game resets and sends you all the way back to the starting part of the map after battle. Oh you needed to travel 3 days south for a quest? Sorry we sent you back to the start of the journey after your battle right before the cave. GGroflsauced.
実のところ、今の状態ではとてもお勧めできるゲームでないですが、 今後の開発次第では面白くなりそうな要素も持っているので、希望を込めての評価です。 あまり真面目に深刻になり過ぎずに、おバカ要素・おフザケ要素も散りばめてもらえたら、 とても嬉しいです。 一人での開発だそうですので、大変だと思いますが、納得いくまで作りこんで欲しい。 To be honest, in its current state this isn’t a game I can recommend. However, it already has some elements that feel like they could become really fun depending on how development progresses, so this review is written with a bit of hope for the future. I’d also love to see the game avoid taking itself too seriously. If a few silly or goofy elements were sprinkled in here and there, it would make the experience even more enjoyable. I understand this is a solo development project, which must be incredibly challenging. That said, I hope the developer continues polishing and building the game until it becomes something they can truly be proud of.
This game directly copies the concept of Battle Brothers but is executed like a University Project of a 1st year in coding. F
No Honor among copy cats Take a rather weak attempt at copy the Battle Brother game. Finish about 1/10 of the content of your copycat game. Make the UI and the whole game so uninformative you don´t see anything going on. Include some Bugs and Freezes, while offering mediocre graphics. Throw it out as Early Access. Conclusio: Well done - you earned yourself many refunding "customers". Rating: 2/10
So... No helmets, no quests, no UI, no loot, no boots, nothing. You spawn in with starting gold and maybe kill some things with wonky mechanics until you die. No way to make money?
Personally, I like the project. It has a pleasant interface, visuals and music. The project has just entered early access, so naturally, there are bugs and a lack of content, so I can't fully evaluate all the features yet. The project has some similarities to Battle Bros., and it's good that the developers are taking the best from the past and developing it further. This project definitely has good potential. I hope it will be finished, the bugs will be fixed, it will receive a lot of diverse content, and it will be interesting.
Oyunu çok kısa süre oynamış olsam da bence yorum yazmam için bu kadarı yeterli. Başlangıçta bana verilen 1000 gold ile kendime zırh silah ve kalkan aldım. Önüme çıkan üç küçük bandit grubunu öldürdüm. Ancak içlerinden hiç bir şekilde loot düşmedi. Savaş tamamen benim zararıma sonuçlandı, pot alamadım, hp toplayamadım, yanıma adam kiralayamadım. Ayrıca goblinlerle banditler neden düşman değil de hepsi bana saldırıyor? Bu kısım çok saçma geldi. Oyunda da çok fazla bug var. Daha ilk on dakika geçmemişti ki, 3 kişilik goblin grubuyla savaşa girdiğimde bir anda banditler beliriyor ve on kişiyi aşıyorlar. Oyun şu an kesinlikle oynanacak aşamada değil. Bu geliştirme sürecine kadar zaman harcandı bilmiyorum ama daha gidecek çok yolu var. En azından 3-4 saat oynatır diye düşünmüştüm. Ama maalesef ki büyük hayal kırıklığı. Oyunu geri iade edeceğim. Bir daha satın almayı düşünmüyorum. Değil 6 dolar, 2 dolar bile fazla.
I bought this while this game was still in early access, and I am very excited to see where this may go. Here are my thoughts: People are acting like this game is fully fledged instead of still being in early access. Yes, some things are a bit clunky, and yes, the UI could look better, but that will come with time. You have to give a game in early access be exactly that. In early access. Out of early access games I’ve played, this is certainly one of the better ones. I highly recommend supporting this game, if not for what it is right now, but for what it has the potential to be.
Nop, go play battlebrothers instead.
Yesterday I wrote an angry review about this game. I'm sorry I was so rough. I have the greatest respect for risk takers that try and bring joy to the Gamers World. I wish these Developers all the success in the World. I look forward to giving the finished product another chance. Peace & Love.
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