
Dungeon Done is a PvE co-op horror survival extraction game where players explore dungeons previously cleared by heroes. The objective is for up to six players to team up, gathering hidden treasures and evading lurking dangers to make their daring escape.
Modeled estimate, not a reported figure. How we estimate →
About
Loot the treasures left behind and find your way out before it’s too late! Danger still lurks in the dungeon, and surviving on your own is not an option. Only through teamwork and skill can you and your allies make it out alive.
Up to six players must join forces to overcome the dangers within the dungeon. Whether it’s unlocking sealed doors or opening heavy treasure chests, you won’t get far alone. Work together to uncover greater riches in the depths and escape the dungeon together!
As you explore every corner of the dungeon, you never know what might be lurking within. Never let your guard down. Footsteps echo behind you, and an eerie presence lingers just out of sight.
Deep within the dungeon lie rare and valuable treasures. But to claim them, you must survive the darkness.
Powered by Unreal Engine 5, the realistic graphics and immersive sound design will put you into the heart of the dungeon, making every moment feel intense and visceral. Each step brings nerve-racking thrills, with the tension of the unknown lurking around every corner.
Ever wondered what a dungeon looks like after the heroes have cleared it? Now you can experience it first-hand!
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Languages: English*, Korean, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Russian, Spanish - Latin America +4 more
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sympa l'arnaque, A peine sortie ils annoncent déjà que le jeu va être abandonné... Donc bah ne le prenez pas
The game has some cool ideas but unfortunately just fell short of expectations. The released product needed quite a bit of work, but it was still a good bit of fun with friends. I would have loved to see the game get improved and expanded upon but unfortunately that won't happen now that the studio is closing because the game didn't perform well enough. I won't deny as mentioned before, the game was in rough shape and was really jank, and there's a lot of things in it I wish were executed differently. But the dev's had a vision, and I could see it. Although it could never make it there. Hope to see these guys surface again with something new and exciting.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игруха была классная.Жаль,что ее не оценили. Плак-плак
難易度高すぎ。売れなさすぎ。販売終了早すぎ。金返せ糞が
Such a dope game, but alas not meant to be. You are a scavenger trying to survive your way through dungeons while picking up some overlooked loot. The concept is amazing and the level execution is incredible. Wanting the dungeons was a delight. Really wish the game had some aspect to make me feel useful in the party. Survivalist classes or alignments could have helped. In any case, sorry to see it go. There's a lot to be proud of in this game.
vyyi]
好玩!
リリースから僅か3週間でストアから消えてしまった作品。 戦闘力皆無の盗賊となって、ダンジョン内に残された財宝を他プレイヤーと協力しながら回収し、脱出する。 モンスターごとの特性や回避方法を覚えながらのトレジャーハントというゲームデザインは、今年のREPOの原型ともいうべき作品で、加えてダンジョン内ギミックの殺意が高い代わりに、それらを利用してモンスターから逃げることもできるため、より知識と戦略性の高い作品となっている。 ランダム生成故に飽きにくく、ローグライト要素(ステータス割り振り・アイテム持参)によって自分のビルドを構築、自身の役割を作っていけるのも、周回のモチベーションにつながる。 ストアページで利用できなくなってしまったのが本当に残念でならない作品。 おそらく、認知度が少なかったのが原因の一つではないかと考え 再版を願って、2025'STEAMアワードにノミネートします。
It's fun with friends, but you're limited to two maps so I think it loses it's replay value rather quickly. The loot in this game is far and few and the treasure chests are stingy. You would have to grind forever to be able to obtain some of the cool costumes. There were many times were my group would survive a dungeon and it felt like we were barely rewarded. Some of the monsters are OP. I do think the monsters need re-balancing and they could change the loot progression in this game. A ping system would be nice too. I like the aesthetic and do think that this game has potential. It is fun with friends but it's limited at the moment. Good idea though.
大変面白い
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $84.6M | 510.9K | 97% | $9.99 | |
| $1.3M | 4.9K | 32% | $7.99 |