
Dungeon Defenders II is a cooperative Action Tower Defense game packed with roleplaying elements like loot, leveling, and pets.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.

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Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Defengd Dungon
The screen is stood still and lagging a lot, even when all the CPU, RAM, GPU is not even at half the power? Even when the setting was set to the very minimum spec? Don't really know they're bad at optimize or the game engine is just suck. Beside, the first black loading screen will cost you 5 minutes. What a terrible experience!
I first played 9 years ago when Lavamancer was released so i haven't played in a long time. Then i saw the $20 deal on Humble Bundle and i saw it as a sign to play again. I feel like a kid again learning everything cause i know nothing finding out about elemental synergies and finding out that trying to fully kit out each of your four characters is one of the most time wasting thing you could do. I feel content.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very fun always see myself coming back t oit
Good game. Could have been a great game if it you didn't have to grind so much just for enough in game currency to get new characters. I'd have played much more if it weren't for that. The same maps and characters can only go so far. Perhaps if there were a lot more maps I could tolerate the grind. You'd think there'd be more after 9 years but new maps don't bring in cash. It's great they are still updating the game but at the end of the day does it matter if your player base is a fraction of what it could be?
ok game
the best
Don't call it a comeback, I haven't been here for years slackin' in peers, puttin' Chromatic in fear Makin' the tears rain down like a monsoon Don't Listen to the bass go boom Explosions, overpowerin' Under the competition, I'm no longer towerin' Wrecking shop, when I drop..a new update..Word to your mother.
Mon nombre d'heure parle pour ce jeu. Le départ est très agréable (la campagne, la progression chaos 1 à 8). Passé ce cap il y a une phase d'entre-deux où il faut malheureusement un peu s'accrocher afin de grind / faire son premier ancient power (prestige) .... Mais une fois cette phase passée, le jeu offre des possibilités de théorycraft vraiment grandioses. Oui, certains builds sont dits "Meta" et sont OP ... Mais beaucoup de défenses sont très fortes et jamais jouées car les joueurs ne savent même pas ce qu'elles valent. Puisque les reliques et les mods peuvent être librement déplacés à l'infini d'une défense à une autre, n'hésitez pas à vous amuser et essayer des choses originales !
good
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.