
Dungeon Clicker is an unique and 3D incremental Action RPG game. Progress as far as you can in this Epic Adventure and take your Heroes to defeat the Great Evil.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
kaum ausgereift und seit fast einem Jahr keine Updates. Das Spiel ist nur Abzocke von einem geldgeilen Pi**er
This game is great, grindy but i have played games like Clicker Heroes and Tap Tap Infinity and they are also grindy. I hope the devs of this game will keep working on it because this game could be Amazing
Seid 2021 keine Updates. Das Spiel hat nicht mal Alpha Status. Ich verstehe nicht, warum Steam nicht gegen solche Leute vorgeht. :(
基本的を倒し手に入れたコインで味方キャラを強化しステージを進んでいくやや懐かしめの王道クリッカーゲームですが、 変わっている点としては、通常ステージのほかにダンジョンがあり、そこでしか入手できないスクロールを取り (ランダムドロップです)スクロールを該当するジェムに使用しジェムのドロップレベルを上げて、ジェムを取得するという システムがあります。 ジェムは現在の時点ではキャラクターの後半のスキル取得に使用するような形なので、必要なジェムが手に入るダンジョンにいき取得した後強化していきましょう。もしかしたら今後のアプデで他の使い道が出来るかもしれません。 代表的なクリッカーゲームをプレイした方であればすんなりこのゲームに馴染めると思います。 序盤のお勧め育成方法は放置型なら、オートで攻撃するスキルがあるのでこれのLV10を目指しましょう クリック型ならオート系スキルは止めて攻撃アップやクリティカルを伸ばすと楽かもしれません。 途中で仲間が解放されるのですが、特に3番目ウォリアーが凄く強いのでダンジョンに行く場合はまず彼を 取得してか行くと大分楽になると思います。 クリッカーゲームや放置ゲーム、どんどんインフレしていく数字を眺めるのが好きな方にはおすすめはしますが、 アプデで更に追加要素が増えた時でもよいかもしれません。
To start off, yes i know we are missing some progression mechanic at the moment but, 1- So far i manage to grind to wave 1500+ 2- I encounter zero bug whatsoever 3- yes pass the wave 1100 the grind for Gold become real (farming keys to grind the Gold Dungeon, grinding scrolls and gems for ascension upgrades). 4- But like i said we are missing a key progression elements. All-in-all so far Good job to the dev keep up the good work and let the content flow
As of right now, the game is completely unplayable. The game boots up to the main menu, click play (or continue) and it goes in to a character standing near a tent and a chest. Nothing is clickable, nothing happens, boom game crashes. Did this process, never goes any further. I hope this gets fixed soon as I had this game on my wishlist and was looking forward to it.
After months of waiting for an update there hasnt been much. I am fairly simpathetic to the single dev games but with a game like legends of idleon which also has 1 dev and is way larger scale of a game with regular weekly or monthly updates, this game has fallen to the wayside
Update : This game is good now Lol this game is empty, you don't have anything to do,
Hmm, ich habe mal gerade eine halbe Stunde gespielt und bin bereits extrem gelangweilt. Der Anfang ist Click-Arbeit, nach 10 Minuten konnte ich mich bereits zurücklehnen und nur noch zusehen wie meine Spielfiguren die ganze Arbeit machen. Ja, das Spiel ist auch noch Early-Access. Ich hoffe da kommt noch mehr ... und vor allem mehr Abwechslung. Solo-Level z.B. wo man mal wieder alleine Spielen muss etc. Ich empfehle dieses Spiel trotzdem, denn ich glaube da steckt Potential drin. Die Zukunft wird es zeigen.
Right now there is no 'game' here. It's an RSI creator. You have to click, there is no auto whatsoever. I know, I know.. It's early access and it looks good, animations are good and if theres more content it might have some potential. I got to wave 279 before I simply could not click anymore. I tried to die, to see if there was some kind of RogueLite element to the game but I couldn't, my second character who attacks painfully slowly just kept 'eventually' killing the waves. You gain keys as you play but couldn't ascertain what they were for. You get 'Gems' somehow, couldn't figure out how, and everything is supposedly upgrade-able... If even some of these things worked, it might be worth playing but as of right now it's simply a left mouse click game with the occasional 1% increase to damage for leveling up. Potential? Possibly. Time will tell. ADDITIONAL: Update after several months develoment! Now we know what the keys are for, they are for dungeons. Now we know what the gems are for, they are for permanent upgrades to your group. The Dev has been working hard and I have to say it has paid off! The game now 'feels' like a game. Theres dungeons to explore (with more loot and gems) and all of the upgradable trees for your characters are unlocked. These upgrades make it feel like theres something to play for. Auto attack is solid and your group attacks and kills with excellent efficiency! I returned a couple of days ago with a hefty bank (after leaving the game for several months), so your mileage will vary as to how fast you level but once you have some levels under your belt, some of your groups ability trees unlocked, this is actually an enjoyable game. Theres still a long way to go but I applaud the developer(s) for sticking with it and having a vision that so far is working well... Review changed to a positive!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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