
An action puzzle game where you play as a dung beetle, battling against your beetle peers to create the biggest dung ball. Battle online to test your ball rolling skills, strategically roll up items to win in challenge mode, or follow a young beetle's journey home in story mode.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
In Dung Battles, what you see is either yours or your opponent's to roll up! Roll over any object, and add it to your dung ball's mass. Be smart about what you pick up, and use it to your advantage.
In Battle Mode, face off against CPU or Online foes in timed collectathon battles! You will have only a limited time to roll over whatever you can find. Be careful though, enemy beetles may pick up sharp objects to pry chunks off your ball!
May the biggest dung ball win!
In Story Mode, play as Skootle, a lost little beetle who, with the help of a variety of bugs, must find his way through a perilous forest to get home.
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Languages: English
Reviews
𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣 ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁⢸⡏⠀⠀⠀⠀⠀⠀⢹⡇⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡷⠀⠈⣿⣿⣷⣦⣼⣿⠆⠀⠀⠀⠀⠰⣿⣧⣴⣿⣿⣿⠁⠀⢿⣿⣿⣿ ⣿⣿⣿⣧⠀⢸⣿⣿⣿⣿⠟⣁⣠⣤⣤⣤⣤⣄⣈⠻⣿⣿⣿⣿⡆⠀⣼⣿⣿⣿ ⣿⣿⣿⣿⡀⢸⣿⣿⣿⡿⣿⠋⣿⠇⢸⡇⠈⣿⠙⣿⣿⣿⣿⣿⡇⢀⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⣤⣉⣹⡏⠀⣿⠀⣿⠀⢸⡇⠀⣿⠀⣿⠀⢻⣏⣉⣴⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⠿⣿⠇⠀⣿⠀⣿⠀⢸⡇⠀⣿⠀⢻⠀⢸⣿⠿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⡿⠉⣠⣤⣿⡄⠀⠙⠀⢸⠀⢸⡇⠀⢻⠀⢸⠀⢸⣿⣤⡄⠙⢿⣿⣿⣿ ⣿⣿⣿⠃⢠⣿⣿⣿⡇⠀⠀⠀⠸⠀⢸⡇⠀⠸⠀⠀⠀⢸⣿⣿⣿⡀⠘⣿⣿⣿ ⣿⣿⡁⠀⣼⣿⡿⠛⣿⡀⠀⠀⠀⠀⢸⡇⠀⠀⠀⠀⢠⣿⠛⢿⣿⣇⠀⢈⣿⣿ ⣿⣏⣀⣠⣿⡟⠀⣾⣿⣷⣄⠀⠀⠀⢸⡇⠀⠀⠀⣠⣿⣿⣷⠀⣿⣿⣄⣈⣻⣿ ⣿⣿⣿⣿⣿⣧⡀⠈⠿⣿⣿⣶⣄⣀⢸⡇⣀⣠⣶⣿⣿⠟⠁⢀⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⠀⠀⠈⢻⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁⠀⢠⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣾⣇⣤⠀⣿⣿⣿⣿⣿⣿⣿⣿⠀⣤⣸⣾⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ 𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣♡𓆣 It's clear a lot of time, effort and imagination were put into this game, give it a try.
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Concurrent players on Steam, sampled daily since tracking started.
The game is pretty hard to control, but it is really fun. There a lot of bugs, for example when I was playing the campaign the game broke halfway through. It needs a lot of work but I enjoyed the time I spent playing it. It just needs some updates, and I think that this game will become really popular. It was free so I'm not gonna complain anymore.
Lovely game! Controls are pretty fun with a variety of different interactions based on the stuff you collect (I recommend playing story mode which acts as a tutorial), music is nice and the art style is very cute too! It does feel a bit janky sometimes though and I hope some parts will be improved, I'm thinking about the lack of sound effects/music in some cutscenes and a few bugs (not the animals) that can crash the game or get you softlocked. maybe adding a "loading" text would be nice too so you know it's still running. It's a really fun game overall, even more on multiplayer (and it's free!) Thoughts: Best game about bugs fighting each other
very fun, like katamari but with friends. just needs some work very glitchy and needs more maps/items. but the potenial is there
Good game. I am the biggest dung.
so cute! lovingly made bug game 1v1 me in beetleburg fr
I like the concept of a multiplayer katamari style game but this is so unfinished and awkward that it's just not fun at all to play.
Very cute and pretty fun as a multiplayer game. I like the character design and the music showcases some real growing talent. Most of all, I like making the dung ball big. Also I never would've thought of racing in a katamari-like. That's sicc. I think the story mode is a little oddly paced in terms of text box speed, and objectives could use maybe more glowing highlights or an optional crazy taxi arrow to know where to go at times. Some mechanics across the modes are more intuitive in game feel than others. The frog boss is straightforward with a good logic that makes the player feel clever. The water squirt mechanic took a great deal of trial and error for me, but maybe that was acclimation. Anyway, the actual dung battles part is where everything clicks, and I really dig bouncing around with weird things I picked up and then squishing another competitor with a pinecone :)
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.