
A 4X real-time strategy game from the developers of the critically acclaimed Northgard. Set in Frank Herbert’s groundbreaking Dune universe, you must lead your faction and battle for control and dominance over the harsh desert planet of Arrakis.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 13.6Kreviews | 79% | — | $4M |
| $39.99 | 2.1Kratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Boring and slow. Not traditional style RTS, not really RTS at all. Hardly any units available to build. Would not recommend.
It's a great game interrupted by out of memory crashes. Happens on a 12 GB GPU when doing high or greater settings, in everything from fullscreen 4K to windowed 1440p. Feels like the graphics architecture was designed with being cross-platform above all, which it does well. What gets left on the cutting floor are unhandled bugs, no (desperately needed) frame generation support, and poor optimization. The crashes are too unpredictable across too wide a range of settings to just be about overwhelming resources. Something should probably be done more efficiently.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a good blend of RTS with 4X games ala Civilisation. Like most hybrids, the game does not excel in either categories but still provides fun gameplay. Probably the best hybrid since Star Wars: Empire At War --which is still, in my opinion, a superior game. You can play this a bit like Grand Strategy games from Paradox, pausing and resuming as needed. Combat is rather simplistic, following a simple 'rock-paper-scissors' approach. You can micromanage your units to ensure that they attack what they counter, but there is not much else to it. The different functions offer some asymmetry but they are all too similar. There is not much diplomacy; you can essentially get a 'Truce,' 'Trade' (even when at war), and do Research/ Economic/Intel Exchange programmes. There is no option to team up against another function. Then again, Skirmish is limited to 4 functions only. The Landsraad (the Council of all Functions + some wildcard) and CHOM shares are both thematically accurate and good mechanisms. The Intelligence/ Spying mechanism is deeper than I expected. I wish that instead of outright loosing, if your function leader gets assassinated then your next-of-kin or counsellor would take over. Playing against AI is a bit of a hit and miss, especially towards late game once you get air units. Overall, if you are coming from RTS and want to try 4X or looking for a more casual/ fast 4X than Civilisation, this is a good game to play.
Цивилизация глазами наркомана
Игра затягивает. Сначала пришлось попариться со всей этой политикой, но потом это даже стало нравиться :)
Slug
10 из 10. Симулятор кормления червей. (Всегда вовремя придет чтобы сожрать пол армии)
The best RTS game, that I ever played
qui control arakis, control l'épice
Отличная стратегия. Даёт возможность разными путями достичь победы. Хорошее разнообразие путей развития. Отдельно хочу похвалить звук. Он шикарен, говорю как аудиофил. Всем стратегам настоятельно рекомендую. Ребята берите смело. Здесь вас ждёт неторопливый геймплей где есть время подумать и вы не превратитесь в раба по строительству как в Циве. Хотя сравнивать их не имеет смысла, это абсолютно разные игры, и это хорошо.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $61.2M | 68.8K | 85% | $34.99 | |
| $0 | 112 | 91% | Free | |
| $8.9M | 11.4K | 85% | $29.99 | |
| $906.6K | 1.6K | 87% | $19.99 | |
| $780.5K | 688 | 58% | $29.99 | |
| — | 416 | 76% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 45.6K | 93% | $3.99 | |
| $4M | 9.1K | 88% | $19.99 | |
| $4M | 9.6K | 83% | $18.99 | |
| $4M | 11.6K | 97% | $14.99 | |
| $4M | 4.1K | 80% | $24.99 | |
| $4.1M | 4.5K | 87% | $24.99 |