
Duck Flighting may just be the ultimate experience in duck hunting simulation! And if it's not ultimate, we definitely guarantee it's an experience of some sort! With guns to fire, ducks to hunt, and a gorgeous nature scene to enjoy, we wish you all a fun time with our little project.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
duck flighting – тир. Вначале вам дают револьвер, стреляете уток. Настреливаете определённое количество, раунд идёт дальше. Примечательно, что утки очень часто пытаются слететься в одну точку, чтобы вы могли совершить двойное, твойное или квадкилл. Набираете 500 очков, сливаетесь, получаете дробовик, потом 1500 очков – автомат. Графика ужасная, есть сильное засветление, можно исправить покрутив яркость в настройках. Звуки выстрелов и музыка так себе. Мусор.
It's Duck Hunt but the dog doesn't laugh when you miss
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 27 reviews with recorded playtime.
Shooting works I guess, but you can't even game over in this. The only way to get out to the main menu is to quit via the pause menu, but then your epic high score won't save, and you won't unlock new weapons.
This game isn't bad, but you're paying $4 for Duck Hunt with a mouse instead of a Zapper. There's no big twist where it turns into a horror game, or a military shooter satire featuring ducks; wave 1 is the same as wave 20.
就是站桩用每局限定的子弹打鸭子。但是这个游戏的分数结算出不来,打过了就继续打,没打过就直接卡死在每回合的最后一局。回到主菜单就没有分数了,霰弹枪和ak47解锁不了。不推荐买。不过既然我是白嫖的,那还是给个好评吧。
Shoot duck and dog gets very happy
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀ ⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀ ⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ ⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆ ⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆ ⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿ ⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉ ⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇ ⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇ ⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇ ⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⣀⣀⣈⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇ ⠀⠀⠀⠀⠀⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠃ you deserve it. Isnt necessary a good thing
Хорошая современная интерпретация Duck Hunt. Мой геймплей можете глянуть на [url=https://www.youtube.com/watch?v=P26DcdAtzl0]YouTube[/url]. Три вида оружия: револьвер, дробовик и автомат Калашникова. Можно пропускать все лишние анимации нажав клавишу "E" и это отличное решение. Для того чтобы отвлечься и пострелять минут 10-15 это самое то.
I thought it was fun, but I think it's got some kind of memory leak? I got to round 52, and it crashed, whereupon I checked task manager to see it had used up every last bit of my RAM. Specifically, it was using 24,681.4 MB (of my 32 GB system). This was my second time playing, this time with the AK-47. Not sure what my score was, something in the teens of millions. I do appreciate that this is a straight homage to Duck Hunt. The mouse controls are as smooth as you'd expect from an FPS or aim trainer. Options are barebones; I wish there were an option to make the targeting reticule contrast better against the bright sky. (The sky looks a fair bit brighter than it does in the store pictures.) The way the ducks flop out of the sky but retain some/much of their prior momentum, makes for a great visual style. If you press E to skip ahead quickly, and aim well enough to shoot 2-3 ducks in one shot, it gives the impression of duck fireworks. The game's biggest flaw is that the difficulty ramps up soo slooowly. For a halfway competent gamer, it takes forever for the game to get challenging. But some of the other reviewers are wrong: the ducks DO get faster, and it IS possible to get a game over. It just takes a LOOOONG time. And it's not clear to me exactly what the game over conditions are. It's a vibe; if you feel like aiming at ducks for an hour plus, this is a game for you. Unfortunately, I just don't think this is a good difficulty slope for this kind of game. It should get hard faster, or at least have an option to enable faster progress (with a different score tier, or something). I've come across one other notable glitch. You reload your gun in between flights of ducks, which you can skip by pressing the E key (or use a controller mapped to E). Once, on round 45, when I was skipping pretty quickly between ducks, it skipped to the next flight of ducks before I had taken care of the previous one. It did a few flights in succession like this, so there were maybe as many as 8 ducks on the screen at one time, and I was running out of ammo while still missing the incredibly fast birds. I got a fly away, whereupon all the ducks left and it went to the next flight normally. Plus two more non-notable glitches! When skipping fast into the end of a round, your dog can still be repeatedly jumping up in the background while another of your dog appears in the foreground to start the next round. And (maybe this is intentional, I don't know) sometimes your dog appears in mid-air to jump, making it a slight distraction next to the flying ducks. A very common pattern for the ducks is for two or three to all fly toward the center of the screen and overlap in such a way that you can shoot them all in one shot. (In fact, they do it so often, one might be convinced at the beginning that this is the only pattern they fly in.) I'm sure this is a way to make it easier for the guns with less ammo, plus get through the ducks quicker. It feels cheap, even patronizing in the beginning, but in later, harder rounds, it is a lifeline. I'm not sure if shooting all at once gives a score bonus or anything, though it does play an overlapping sound so you can tell you shot multiple even if they're flying too fast to tell whether they're falling. I don't dislike this feature, exactly, but it could really be improved in conjunction with the difficulty to make it a more polished and widely-appealing game. Ultimately, I don't exactly recommend the game, on account of the apparent memory leak and the tedious/unchangeable difficulty slope (not a difficulty curve, AFAIK). You may still enjoy it if you want to have a zen aiming experience for a long sitting. The price is right for that.
too much bugs and not a great shooting game, to say the truth. the accuracy isn't great and the guns doesn't change anything, but the recharging animation are great.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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