
<p>Feel the rush of motorcycle racing with Ducati World Championship. Select your machine from over 70 original Ducati models, perfectly simulated replicas of the real thing. With Ducati World Championship you don't have to settle on one model - you can have them all!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 206reviews | 46% | — | $19.9K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра интересная. Музыка понравилась
нормальная игра но за 15руб. вы меня извините но графа не 2007 года а 1997 года я сразу вспомнил игру nfs самую первую часть она как раз 1997 или около того года)) на чемпионате ошибку выдаёт после старта гонки. а так в такую игру можно играть от безысходности)) сейчас даже на андроидах круче игры с графой))
DUCATI WDC: just pure trash. The good + Lots of game modes The bad - Game looks like ♥♥♥♥ even by 2007 standards - Sounds are absolutely awful - Leaning forwards is a near 20 km/h boost on straights - Career mode is very boring - Default resolution is 800x600 - No support for triggers or 1080p - AI are slow as ♥♥♥♥ - Most races aren't longer than 3 laps - Game is very dull My score: 20%
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je ne recommanderais pas ce jeu à mon meilleur ennemi... Si vous voulez le faire fonctionner de nos jours, il faudra le lancer en mode compatibilité Windows XP. Que dire... à part la pin-up du début digne des jeu PS des années 90, il n'y a rien à garder la dedans. C'est injouable et encore trop cher à 4,50€. Passer votre chemin, pauvres fous.
this game has never worked, tried multiple fixes over the years and various systems.
В игре такой блюр, что после 20 мин игры у меня появилось ощущение как после выпивания 5ти бутылок пива. Если вам нужны галлюциногенные ощущения, то рекомендую игру к покупке! Адекватам пробегать мимо не останавливаясь.
Despite what other reviews might say, this is not the worst thing in the world. You do have to run it in Windows XP SP3 compatibility mode, though. The worst sin this bike racing game commits is its physics. They're way too simple. There's little nuance or real difficulty when it comes to handling bikes in this game. The tracks aren't that complicated either. The AI is very easy to beat. I switched from normal difficulty to hard and it was still easy. The manual gearbox is terrible, I couldn't tell when to shift gears using the RPM gauge and had to rely on guessing based on the speedometer. It wasn't fun, so I switched to automatic. Career mode can be repetitive. You'll be doing races across different tracks, times of day, and weather conditions. Occasionally, there are challenges: completing a certain number of laps within a time limit, overtaking a specific racer within the first lap, and so on. The whole thing is divided into four parts: Class C, B, A, and Events. To unlock Class B, you have to complete Class C, and for Class A, you need to complete Class B. Throughout your career, you'll unlock different racers, whom you can choose when playing single races, championships, or multiplayer (split-screen). Championship mode is simply 14 races against opponents. The Capirex Challenge tasks you with completing different types of challenges, such as performing a certain number of wheelies within a time limit or overtaking someone within the first lap, similar to career mode. Some of these events are quite difficult. The soundtrack consists of a small selection of songs from what seems to be a single band. I think all of the songs are absolute bangers and easily the best part of the game. Visually, it looks fine. The graphics were already outdated in 2006, but there's nothing inherently wrong with how the game looks. There are some cool mechanics sprinkled in. If you fall off your bike, you lose character health and bike health. After that, the game has you visit a doctor, who will tell you whether you're fine or not. Throughout the entire career, you can only fully restore your health three times. You regain a small amount of health after completing events. There are also pit stops, which can restore health and repair your bike. The game isn't very difficult, though, so I never really had to worry about any of this. I can't recommend it, but I don't regret playing it.
Przyjemna arcade'ówka z motorami. Może nie jest jakoś szczególnie wybitna, ale ma fajny model jazdy i za 3 zł warto ją wypróbować.
Lacuna Coil menu music.
Ducati World Championship, developed by Artematica Entertainment and published by Strategy First, is a motorcycle racing game that tries to capture the essence of riding for the legendary Italian brand. Built around the Ducati license, the game offers more than seventy officially modeled bikes divided into several classes, including Classic, Sport, Road, and Grand Prix. On paper, this breadth of content sounds impressive, promising a complete immersion into the world of Ducati motorcycles, but once you get past the surface, the execution tells a different story. While the game has the heart of a Ducati enthusiast’s dream, its technical and design shortcomings often undermine what could have been a solid racing experience. From a gameplay perspective, Ducati World Championship offers a mix of arcade-style accessibility and simulated handling, but it fails to fully commit to either. The physics system is inconsistent, making the bikes feel light and floaty rather than grounded in realistic motion. Braking, acceleration, and cornering lack the sense of tension and precision that define great motorcycle racing games. There is little sense of weight transfer or risk when taking turns, and collisions or off-track excursions carry minimal penalty or visual feedback. While this makes the game easier for newcomers, it strips away the challenge and thrill that should accompany high-speed motorcycle racing. Even the differences between bikes are subtle, meaning progression through the various classes rarely feels transformative. What should have been a layered experience of mastering distinct machines ends up feeling repetitive and shallow after a short time. Visually, the game struggles to impress even by the standards of its release period. Track environments are sparse, lacking in both texture detail and atmosphere. The circuits themselves, while numerous, often feel interchangeable, with few memorable landmarks or environmental touches to distinguish one location from another. The riders are animated stiffly, the crowds look static, and lighting is flat and lifeless. These issues are compounded by poor optimization and uninspired sound design. The roar of the engines—a defining feature of the Ducati experience—comes across muted and artificial, robbing each race of the sensory excitement that should make the player feel connected to their machine. The overall presentation feels dated, as though the game were built on an older engine never designed for the visual or auditory intensity expected of a modern racing title. Despite these flaws, Ducati World Championship does contain a wealth of content. The inclusion of so many officially licensed Ducati models gives the game a sense of authenticity that might appeal to collectors or fans of the brand. There are over thirty tracks to race on, along with various modes such as single races, time trials, and a career mode that allows players to advance through multiple tiers of competition. The Capirex Challenge, a mode focused on stunts and precision riding, attempts to add variety to the standard racing format. Local split-screen multiplayer is also available, offering some replay value for casual sessions with friends, though the lack of online play limits its longevity. In many ways, these features highlight the ambition behind the project—the developers clearly wanted to build a comprehensive Ducati experience—but the game’s core mechanics and presentation simply do not keep pace with its feature list. Where the game falters most is in its inability to capture the visceral thrill of motorcycle racing. A Ducati, in real life, is a symbol of speed, elegance, and mechanical precision, yet Ducati World Championship never conveys that essence. The handling lacks finesse, the speed feels hollow, and the connection between player and bike is superficial. It becomes evident that while the game carries the Ducati name, it does not carry its spirit. There is also a sense of missed potential—had the developers focused more on refining the physics, improving the track variety, and polishing the audio-visual presentation, the foundation for a respectable racing experience was already in place. Instead, the result feels more like a budget release wrapped in premium branding, one that relies on the Ducati license to mask its mechanical weaknesses. Ultimately, Ducati World Championship serves as a cautionary tale about licensed racing games. While the Ducati brand provides it with identity, the gameplay and presentation do little to honor that legacy. For dedicated Ducati enthusiasts, it may still hold nostalgic or collector’s value, offering a virtual gallery of classic and modern bikes to unlock and race. But for players seeking an engaging or realistic motorcycle simulation, the game’s clumsy physics, dated graphics, and lack of immersion will likely lead to disappointment. It is an example of a project with strong potential that never quite found its rhythm. The ambition to deliver a complete Ducati experience is commendable, yet the execution fails to deliver the adrenaline and precision that define both the machines and the sport they represent. Rating: 5/10
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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