
Get ready for intense 2D fighting with Rollback Net-Code. Spirit of old-school fighting games is back with Dual Souls! Inspired by the classic fighting game series, Dual Souls delivers it all - it’s fast; it’s full on; it’s tactical; it’s online and it’s FUN!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Turkish, Spanish - Spain, Spanish - Latin America, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
it has rollback and its really well implemented, played someone in turkey and their ping was like 300 and it still ran smooth as butter. i like they implemented a replay system that can also be played in case you wanted to better understand what you did wrong. im not a big fan of the art style personally. this game is not bad if your looking for something more casual to play, its really fun. I think if you enjoy fantasy strike you will enjoy this one too. im impressed the devs still update this game honestly
Awesome work. The game feels very functional and is super fun. Love the character design and there's obviously a ton of content to go around.
this game just feels jank. its probably isn't bad but kinda just feels bad.
very cool game AAAAAAAA im bad
This has sat in my library for a couple of years and I only now tried it out. It's surprisingly a good put together package for an indie fighting game.
downvoting till i hear from a dev on why i bought this and cannot play online with anyone on eaither game slashers has no netplay option for my game and last blade never connects to a player sooooooo yalll gunna fix this or nah ???\ got a responsre n with the autumn update will try again
Nice classic game.
This is the most Altaic game I've ever played. If more people played it I'd probably do a more thorough review.
O jogo é bom mas na Google Play é de graça ....
Has every single combo mechanic at once, 10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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